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Additional clarification on GuiBase2d.AbsolutePosition
Proposed change to the AbsolutePosition property's note: "Note that the object's AnchorPoint influences AbsolutePosition." The note, while true, is a bit misleading, and more clarification is needed to ensure users know AbsolutePosition always represents the top-left corner of a GuiBase2d element.
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content/en-us/reference/engine/classes/GuiBase2d.yaml

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@@ -25,7 +25,8 @@ properties:
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in pixels. This represents the actual pixel position at which an element
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renders as a result of its ancestors' sizes and positions. Note that the
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object's `Class.GuiObject.AnchorPoint|AnchorPoint` influences
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`Class.GuiBase2d.AbsolutePosition|AbsolutePosition`.
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`Class.GuiBase2d.AbsolutePosition|AbsolutePosition`, but it will always
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represent the top-left corner of the `Class.GuiBase2d` element.
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See also `Class.GuiBase2d.AbsoluteRotation|AbsoluteRotation` and
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`Class.GuiBase2d.AbsoluteSize|AbsoluteSize`.

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