Skip to content

Commit d147f93

Browse files
authored
Update content/en-us/chat/voice-chat.md
1 parent 040e327 commit d147f93

File tree

1 file changed

+3
-1
lines changed

1 file changed

+3
-1
lines changed

content/en-us/chat/voice-chat.md

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -130,7 +130,9 @@ end
130130
Players.PlayerAdded:Connect(onPlayerAdded)
131131
```
132132

133-
Disabling default Voice Chat also removes the standard behavior where players cannot hear their own characters talk. To re‑mute players' own voices, use the following `Class.LocalScript` in `Class.StarterPlayerScripts`:
133+
The above script runs on the server; it creates an `Class.AudioDeviceInput|AudioDeviceInput` per-player, and connects them all to a shared `Class.AudioFader|AudioFader`.
134+
135+
Taking this behavior as-is allows each player to hear everybody – including themselves! Hearing yourself can be quite distracting: you can place this `Class.LocalScript` in `Class.StarterPlayerScripts` to remove the `Class.Wire|Wires` that would otherwise ferry your own voice back to your own speakers:
134136

135137
```lua title="LocalScript"
136138
local Players = game:GetService("Players")

0 commit comments

Comments
 (0)