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update Open Source Docs from Roblox internal teams
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.github/workflows/stale.yml

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days-before-issue-close: -1
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# Pull Requests
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stale-pr-message: >-
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This pull request has been inactive for 14 days. If it remains
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inactive for another 7 days, it will close. Please
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update or comment on this pull request to keep it open. 🙏
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This pull request has been inactive for 14 days. If there's no activity in the next 7 days, it will be automatically closed. To keep it open, please comment or push new commits. Alternatively, add the label `do-not-close` to exempt it from auto-closing. 🫡 🙏
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close-pr-message: >-
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This pull request has been inactive for 21 days. It's closing now.
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Please feel free to reopen it if you still need it. 🙏
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This pull request has been inactive for 21 days and is now being closed automatically. If it's still relevant, feel free to reopen it or start a new one. To prevent this in the future, you can add the `do-not-close` label to exempt it from automatic closure. Thank you! 🫡 🙏
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stale-pr-label: 'stale'
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days-before-pr-stale: 14
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days-before-pr-close: 7
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operations-per-run: 500
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# For debugging
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debug-only: false
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exempt-pr-labels: 'do-not-close'

content/en-us/reference/engine/classes/Humanoid.yaml

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`Class.Humanoid:MoveTo()|MoveTo()` ends if any of the following conditions
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apply:
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- The character arrives at its destination.
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- The character arrives at its destination. There is a ~1 stud threshold to account for various humanoid speeds and framerates.
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- The character gets stuck and the eight-second timer expires.
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content/en-us/studio/shortcuts.md

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<td><kbd>F5</kbd></td>
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<td><kbd>F5</kbd></td>
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<td>Start simulating the experience in Studio. Press again to pause a running simulation or resume a paused simulation.</td>
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</tr>
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<tr>
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<td>**Stop**</td>
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<td><kbd>Shift</kbd><kbd>F5</kbd></td>
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<td><kbd>Shift</kbd><kbd>F5</kbd></td>
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<td>Stop the current simulation.</td>
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</tr>
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<tr>
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<td>**Run**</td>
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<td><kbd>F8</kbd></td>
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<td><kbd>F8</kbd></td>
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<td>Start simulating the experience without your avatar from the current camera position.</td>
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<td>Simulate the experience without your avatar from the current camera position.</td>
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</tr>
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<tr>
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<td>**Start**</td>
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<td><kbd>F7</kbd></td>
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<td><kbd>F7</kbd></td>
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<td>Simulate the Roblox environment by starting multiple new sessions of Studio.</td>
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</tr>
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<tr>
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<td>**Stop**</td>
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<td><kbd>Shift</kbd><kbd>F5</kbd></td>
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<td><kbd>Shift</kbd><kbd>F5</kbd></td>
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<td>Stop the current simulation.</td>
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</tr>
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<tr>
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<td>**Free Camera Mode**</td>
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<td><kbd>Shift</kbd><kbd>P</kbd></td>
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<td><kbd>Shift</kbd><kbd>P</kbd></td>
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<td>While playtesting, enter **Free Camera Mode**. This is useful to take screenshots and recordings.</td>
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</tr>
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<tr>
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<td>**Save and Reload Plugins in Debugger**</td>
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<td><kbd>Ctrl</kbd><kbd>Shift</kbd><kbd>L</kbd></td>
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<td><kbd>⌘</kbd><kbd>Shift</kbd><kbd>L</kbd></td>
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<td>Save all plugins in debugger back to disk, stop execution of those plugins, and reload them from disk.</td>
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</tr>
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<tr>
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<td>**Hide CoreGui**</td>
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<td><kbd>Ctrl</kbd><kbd>Shift</kbd><kbd>G</kbd></td>
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<td><kbd>⌘</kbd><kbd>Shift</kbd><kbd>G</kbd></td>
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<td>While playtesting, hide `Class.CoreGui` objects</td>
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</tr>
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<tr>
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<td>**Hide Custom Gui**</td>
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<td><kbd>Ctrl</kbd><kbd>Shift</kbd><kbd>C</kbd></td>
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<td><kbd>⌘</kbd><kbd>Shift</kbd><kbd>C</kbd></td>
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<td>While playtesting, hide custom UI objects</td>
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</tr>
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<tr>
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<td>**Stats**</td>

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