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Update content/en-us/reference/engine/classes/Humanoid.yaml
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content/en-us/reference/engine/classes/Humanoid.yaml

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@@ -1439,12 +1439,10 @@ methods:
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to be automatically set to `Enum.HumanoidStateType.Running`.
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Note that in order to set the `Class.Humanoid` state using this method,
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you must do so from a `Class.LocalScript`, and the Client must have the
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[Network Ownership](../../../physics/network-ownership.md) of the
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`Class.Player.Character`.
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Alternatively, you can call this method from a `Class.Script`, but the
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Server must have the [Network Ownership](../../../physics/network-ownership.md) of
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the `Class.Player.Character`.
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you must do so from a `Class.LocalScript` and the client must have
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[network ownership](../../../physics/network-ownership.md) of the `Class.Player.Character`.
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Alternatively, you can call this method from a server-side `Class.Script`, but the
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server must have network ownership of the player character.
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See also `Class.Humanoid:SetStateEnabled()` to enable or disable a
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particular state, and `Class.Humanoid:GetState()` to get the current

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