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update Open Source Docs from Roblox internal teams
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content/common/navigation/cloud/reference.yaml

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path: /cloud/legacy/avatar/v1
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- title: Localization
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section:
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- title: Economy
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/economy/v1
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- title: Game internationalization v2
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type: cloudlegacy
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ignoreTranslation: true
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path: /cloud/legacy/clientsettings/v1
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- title: Thumbnails
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section:
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- title: Thumbnails
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- title: Metrics
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/thumbnails/v1
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- title: Thumbnails resizer
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path: /cloud/legacy/metrics/v1
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- title: Thumbnails
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/thumbnailsresizer/v1
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- title: Metrics
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path: /cloud/legacy/thumbnails/v1
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- title: Thumbnails resizer
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/metrics/v1
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path: /cloud/legacy/thumbnailsresizer/v1
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- title: Universes
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section:
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- title: Badges
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versions:
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- name: v1
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path: /cloud/legacy/contacts/v1
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- title: Economy
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/economy/v1
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- title: Followings v2
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/inventory/v1
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- title: Presence
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- title: Premium features
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/presence/v1
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- title: Users
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path: /cloud/legacy/premiumfeatures/v1
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- title: Presence
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/users/v1
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- title: Premium features
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path: /cloud/legacy/presence/v1
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- title: Trades
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/premiumfeatures/v1
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- title: Trades
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path: /cloud/legacy/trades/v1
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- title: Users
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type: cloudlegacy
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ignoreTranslation: true
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versions:
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- name: v1
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path: /cloud/legacy/trades/v1
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path: /cloud/legacy/users/v1
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- title: Ad configuration
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type: cloudlegacy
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ignoreTranslation: true

content/common/navigation/engine/reference.yaml

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path: /reference/engine/globals
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source: /reference/engine/globals.md
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section:
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- title: Luau Globals
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- title: Lua Globals
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path: /reference/engine/globals/LuaGlobals
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type: engineapi
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source: /reference/engine/globals/LuaGlobals.yaml

content/en-us/art/accessories/body-scale.md

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Roblox represents body scale in the engine by an `AvatarPartScaleType` `Class.StringValue` object within each avatar character part and associated accessory. In most cases, asset creators do not need to directly access or modify this value object since tools, such as the [Accessory Fitting Tool](../accessories/accessory-fitting-tool.md), automatically generate the appropriate value object on accessory creation.
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In cases where you may need to identify the current body scale of a body part or accessory, the following table defines the `AvatarPartScaleType` value for each type of body size.
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In cases where you may need to identify the current body scale of a body part or accessory, the following table defines the `AvatarPartScaleType` value for each type of body size. When importing your model, use the 3D Importer's [Rig Scale](../modeling/3d-importer.md#rig-general) to automatically apply a scale to your icustom asset.
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<table>
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<thead>

content/en-us/art/characters/specifications.md

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### Body scale
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Roblox supports 3 standards of body scales: **Normal**, **Slender**, and **Classic**. These standards allow developers to create experiences and spaces with consistent body sizes for standardizing movement and interaction. While the minimum sizes for each body scale is the same, each body scale has a unique maximum total body size, as well as a range for each body asset.
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Roblox supports 3 standards of body scales: **Normal**, **Slender**, and **Classic**. These standards allow developers to create experiences and spaces with consistent body sizes for standardizing movement and interaction. You can select a body scale on import using [Rig Scale options](../modeling/3d-importer.md#rig-general), or modify the [body scale manually](../../art/accessories/body-scale.md). Body scale persists when the asset is [uploaded to the Marketplace](../../marketplace/publish-to-marketplace.md#upload-an-asset).
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<center>
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content/en-us/art/modeling/3d-importer.md

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#### Rig general
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The 3D Importer provides the following settings for meshes with rigging data:
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The 3D Importer provides the following settings for meshes with rigging data, typically character bodies or clothing accessories:
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<td>Rig Scale</td>
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<td>If Rig Type is set to R15, the importer provides further options to specify [body type scaling](../../art/characters/specifications.md#body-scale). The options are:<br />- **Default**<br />- **Rthro**<br />- **Rthro Narrow**</td>
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<td>If Rig Type is set to R15, the importer provides additional options to specify [body type scaling](../../art/characters/specifications.md#body-scale). The options are:<br />- **Default**<br />- **Rthro**<br />- **Rthro Narrow**</td>
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</tbody>
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</table>
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