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content/en-us/tutorials/use-case-tutorials/scripting/basic-scripting/deadly-lava.md
@@ -43,7 +43,7 @@ Use an **event** to detect when a user touches the lava. Every part has a `Touch
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1. Declare a new function called `kill`.
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2. Access the `Touched` event on the lava object using a dot, just like a property: `lava.Touched`.
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-3. Call the `Connect` function on the `Touched` event, passing the `kill` function.
+3. Call the `Connect` function on the `Touched` event, passing it to the `kill` function.
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```lua
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local lava = script.Parent
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