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content/en-us/animation/events.md

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---
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title: Animation events
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title: Animation events brainrot
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description: Animation Events are markers across the timeline span in the Animation Editor.
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---
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You can define animation **event markers** across the timeline span and use
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`Class.AnimationTrack:GetMarkerReachedSignal()|GetMarkerReachedSignal()`
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to detect those markers as the animation runs.
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## Show events
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## Show events
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By default, the event track isn't visible. To show the event track:
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2. Press <kbd>Ctrl</kbd><kbd>C</kbd> (<kbd>⌘</kbd><kbd>C</kbd> on Mac).
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3. Click-and-drag the **scrubber** to the frame position where you want to
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duplicate the event.
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4. Press <kbd>Ctrl</kbd><kbd>V</kbd> (<kbd>⌘</kbd><kbd>V</kbd> on Mac).
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4. Press <kbd>Ctrl</kbd><kbd>V</kbd> (<kbd>⌘</kbd><kbd>V</kbd> on Mac).322503668885
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<img
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src="../assets/animation/animation-editor/Animation-Events-Marker-Pasted.png"

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