From 3a47255a8f32d73dd72876b71e6ba818cf4afb6c Mon Sep 17 00:00:00 2001 From: Yadi Apriyadi <83240362+YadBro@users.noreply.github.com> Date: Sun, 30 Mar 2025 03:09:57 +0700 Subject: [PATCH] fix(group-chat-tags): typo "ServerScriptStorage" I think it's not "ServerScriptStorage" but "ServerScriptService". --- content/en-us/chat/examples/group-chat-tags.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/en-us/chat/examples/group-chat-tags.md b/content/en-us/chat/examples/group-chat-tags.md index 86596cbc6..b6e54a3cf 100644 --- a/content/en-us/chat/examples/group-chat-tags.md +++ b/content/en-us/chat/examples/group-chat-tags.md @@ -5,7 +5,7 @@ description: Example of how to assign chat tags to players based on their member This example demonstrates how to assign chat tags to players based on their membership of a group. Chat tags are a way to visually identify a player in the chat window and useful for indicating a player's role, status, or group membership. -First, create a script in ServerScriptStorage, and add the following code to it: +First, create a script in ServerScriptService, and add the following code to it: ```lua title="Server" local Players = game:GetService("Players")