diff --git a/content/en-us/ServerScripService b/content/en-us/ServerScripService
new file mode 100644
index 000000000..97f208381
--- /dev/null
+++ b/content/en-us/ServerScripService
@@ -0,0 +1,65 @@
+-- Türk Güvenlik Güçleri Harita Scripti
+local Teams = game:GetService("Teams")
+local Players = game:GetService("Players")
+local ReplicatedStorage = game:GetService("ReplicatedStorage")
+
+-- TAKIMLAR
+local teamList = {
+ {Name = "Jandarma", Color = BrickColor.new("Bright blue")},
+ {Name = "Trafik Polisi", Color = BrickColor.new("New Yeller")},
+ {Name = "Otoyol Trafik Polisi", Color = BrickColor.new("Bright orange")},
+ {Name = "Polis", Color = BrickColor.new("Really black")},
+ {Name = "Asker", Color = BrickColor.new("Army green")}
+}
+
+for _, data in ipairs(teamList) do
+ local team = Instance.new("Team")
+ team.Name = data.Name
+ team.TeamColor = data.Color
+ team.AutoAssignable = false
+ team.Parent = Teams
+end
+
+print("Takımlar oluşturuldu.")
+
+-- XP SİSTEMİ
+Players.PlayerAdded:Connect(function(player)
+ local leaderstats = Instance.new("Folder")
+ leaderstats.Name = "leaderstats"
+ leaderstats.Parent = player
+
+ local XP = Instance.new("IntValue")
+ XP.Name = "XP"
+ XP.Value = 0
+ XP.Parent = leaderstats
+
+ print(player.Name.." oyuna katıldı, XP başlatıldı.")
+
+ -- Basit Görev Bildirimi
+ local task = Instance.new("StringValue")
+ task.Name = "CurrentTask"
+ task.Value = "Devriyeye çık!"
+ task.Parent = player
+end)
+
+-- ÖLDÜRÜNCE XP KAZANMA (örnek)
+Players.PlayerAdded:Connect(function(player)
+ player.CharacterAdded:Connect(function(character)
+ local humanoid = character:WaitForChild("Humanoid")
+ humanoid.Died:Connect(function()
+ local tag = humanoid:FindFirstChild("creator")
+ if tag and tag.Value and tag.Value:IsA("Player") then
+ local killer = tag.Value
+ local xp = killer:FindFirstChild("leaderstats"):FindFirstChild("XP")
+ if xp then
+ xp.Value = xp.Value + 10
+ print(killer.Name.." birini öldürdü +10 XP aldı.")
+ end
+ end
+ end)
+ end)
+end)
+
+-- BİTİŞ
+print("Oyun scripti başarıyla yüklendi.")
+
diff --git a/content/en-us/studio/align-tool.md b/content/en-us/studio/align-tool.md
deleted file mode 100644
index bd42390ab..000000000
--- a/content/en-us/studio/align-tool.md
+++ /dev/null
@@ -1,105 +0,0 @@
----
-title: Align Tool
-description: The Align Tool lets you align objects or groups of objects along the X, Y, or Z axes.
----
-
-The **Align Tool** lets you align objects or groups of objects along the **X**, **Y**, or **Z** axes. You can access it from the [Model](../studio/model-tab.md) tab.
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-
-Primary benefits include:
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-- Aligning the center or edge of multiple objects in one action.
-- Aligning entire `Class.Model|Models` or parts within them relative to other parts, all while keeping the model intact.
-- Dynamically previewing the point of alignment before confirming.
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-## Mode
-
-You can set the alignment mode to either **Min**, **Center**, or **Max**.
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-## Align In
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-The **World** or **Local** option specifies which relative coordinates to align on. This is especially useful for aligning parts which don't share the same orientation or rotation.
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-The **X**, **Y**, and **Z** checkboxes let you select which axes to align on. Note that you can select multiple axes in a single alignment operation.
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-## Relative To
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-An alignment operation can be relative to either the **Selection Bounds** or the **Active Object**.
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-### Selection Bounds
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-**Selection Bounds** aligns the selected objects relative to the bounding box around them.
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-### Active Object
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-**Active Object** aligns the objects relative to the **last selected object**. This object is outlined in orange and it will not move during the operation. While parts are selected, you can switch the active object by clicking on a different object.
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