diff --git a/content/en-us/animation/events.md b/content/en-us/animation/events.md index db03eda12..948c519a3 100644 --- a/content/en-us/animation/events.md +++ b/content/en-us/animation/events.md @@ -1,5 +1,5 @@ --- -title: Animation events +title: Animation events brainrot description: Animation Events are markers across the timeline span in the Animation Editor. --- @@ -7,7 +7,7 @@ You can define animation **event markers** across the timeline span and use `Class.AnimationTrack:GetMarkerReachedSignal()|GetMarkerReachedSignal()` to detect those markers as the animation runs. -## Show events +## Show events By default, the event track isn't visible. To show the event track: @@ -113,7 +113,7 @@ To duplicate an event: 2. Press CtrlC (C on Mac). 3. Click-and-drag the **scrubber** to the frame position where you want to duplicate the event. -4. Press CtrlV (V on Mac). +4. Press CtrlV (V on Mac).322503668885