From 7b9be3d62c53505a9a986fc99bc91cbc8d2c2cb5 Mon Sep 17 00:00:00 2001 From: mertaliayzit <157933822+mertaliayzit@users.noreply.github.com> Date: Tue, 31 Dec 2024 22:35:26 +0300 Subject: [PATCH] Update assets.md --- content/en-us/sound/assets.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/content/en-us/sound/assets.md b/content/en-us/sound/assets.md index d2dcd9802..fdba0a3c4 100644 --- a/content/en-us/sound/assets.md +++ b/content/en-us/sound/assets.md @@ -31,14 +31,12 @@ The [Toolbox](../projects/assets/toolbox.md) contains a wide variety of audio as You can import custom audio as long as it meets the following requirements: -- You have the legal rights to that asset. -- It adheres to the [Community Rules](https://en.help.roblox.com/hc/articles/203313410) and [Terms of Use](https://en.help.roblox.com/hc/articles/115004647846). - It's a single track/stream in either `.mp3`, `.ogg`, `.wav` or `.flac` format. -- It's less than 20 MB in size and 7 minutes in duration. +- It's less than 20 MB in size and 9 minutes in duration. - Its sample rate is less than or equal to 48 kHz. - Its channels are set to mono or stereo 2.0, 3.0, or 5.1 surround. -If you're [ID verified](../production/publishing/account-verification.md), you can import 100 free audio assets per 30 days; if you're unverified, you can upload 10 free audio assets per 30 days. Studio assigns each new audio asset a **unique asset ID** that you can use within your experiences to [play the audio](../sound/objects.md). +If you're [ID verified](../production/publishing/account-verification.md), you can import 250 free audio assets per 30 days; if you're unverified, you can upload 20 free audio assets per 30 days. Studio assigns each new audio asset a **unique asset ID** that you can use within your experiences to [play the audio](../sound/objects.md). ### Uploading @@ -63,4 +61,3 @@ You can upload audio through the [Asset Manager](../projects/assets/manager.md), If Studio continues to reject the audio you're trying to import, ensure your audio tools are updated, then verify that the audio files meet the import requirements. -The audio assets are now within the moderation queue and are only visible to you within the **Audio** folder of the [Asset Manager](../projects/assets/manager.md) and, after passing moderation, the [Toolbox](../projects/assets/toolbox.md). Although you are initially the only one who can view and use private audio assets, the [asset privacy](../projects/assets/privacy.md) system lets you grant usage permissions to specific friends and experiences.