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[refactoring] Switch ordering of advantage responses
That way, STOP is preferred over UNDECIDED when converting to string
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pkg/refproto/ssl_game_controller_team.proto

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -31,12 +31,12 @@ message TeamToController {
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enum AdvantageResponse {
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option allow_alias = true;
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// no choice -> will default to STOP
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UNDECIDED = 0;
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// stop the game and handle the foul immediately
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STOP = 0;
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// continue the game until the next stop of the game, then handle the foul
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CONTINUE = 1;
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// no choice -> will default to STOP
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UNDECIDED = 0;
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}
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}
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