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[feature] Do not stop game for drawn bot crashes
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internal/app/controller/gameEvent.go

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@@ -168,6 +168,7 @@ func (e GameEvent) IncrementsBallPlacementFailureCounter() bool {
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func (e GameEvent) IsSecondary() bool {
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switch e.Type {
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case GameEventBotTooFastInStop,
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GameEventBotCrashDrawn,
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GameEventUnsportiveBehaviorMinor,
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GameEventUnsportiveBehaviorMajor,
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GameEventMultipleFouls,

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