@@ -164,31 +164,31 @@ message Referee {
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optional Point designated_position = 9 ;
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// Information about the direction of play.
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- // True, if the blue team will have it's goal on the positive x-axis of the ssl-vision coordinate system
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- // Obviously, the yellow team will play on the opposide half
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- // For compatibility, this field is optional
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+ // True, if the blue team will have it's goal on the positive x-axis of the ssl-vision coordinate system.
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+ // Obviously, the yellow team will play on the opposide half.
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+ // For compatibility, this field is optional.
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optional bool blue_team_on_positive_half = 10 ;
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- // The game event that caused the referee command
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- // deprecated in favor of current_game_event
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+ // The game event that caused the referee command.
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+ // deprecated in favor of current_game_event.
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optional Game_Event game_event = 11 [deprecated = true ];
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- // The command that will be issued after the current stoppage and ball placement to continue the game
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+ // The command that will be issued after the current stoppage and ball placement to continue the game.
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optional Command next_command = 12 ;
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- // all game events that were detected since the last RUNNING state
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- // will be cleared as soon as the game is continued
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+ // All game events that were detected since the last RUNNING state.
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+ // Will be cleared as soon as the game is continued.
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repeated GameEvent game_events = 13 ;
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- // all non-finished proposed game events that may be processed next
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+ // All non-finished proposed game events that may be processed next.
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repeated ProposedGameEvent proposed_game_events = 14 ;
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}
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message ProposedGameEvent {
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- // the UNIX timestamp when the game event was proposed
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- required uint64 timestamp = 1 ;
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- // the identifier of the proposer
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+ // The UNIX timestamp when the game event proposal will time out, in microseconds.
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+ required uint64 valid_until = 1 ;
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+ // The identifier of the proposer.
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required string proposer_id = 2 ;
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- // the actual game event
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+ // The proposed game event.
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required GameEvent game_event = 3 ;
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}
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