@@ -13,13 +13,12 @@ type GameEventType string
1313const (
1414 GameEventNone GameEventType = ""
1515
16- GameEventPrepared GameEventType = "prepared"
17- GameEventNoProgressInGame GameEventType = "noProgressInGame"
18- GameEventPlacementFailedByTeamInFavor GameEventType = "placementFailedByTeamInFavor"
19- GameEventPlacementFailedByOpponent GameEventType = "placementFailedByOpponent"
20- GameEventPlacementSucceeded GameEventType = "placementSucceeded"
21- GameEventBotSubstitution GameEventType = "botSubstitution"
22- GameEventTooManyRobots GameEventType = "tooManyRobots"
16+ GameEventPrepared GameEventType = "prepared"
17+ GameEventNoProgressInGame GameEventType = "noProgressInGame"
18+ GameEventPlacementFailed GameEventType = "placementFailed"
19+ GameEventPlacementSucceeded GameEventType = "placementSucceeded"
20+ GameEventBotSubstitution GameEventType = "botSubstitution"
21+ GameEventTooManyRobots GameEventType = "tooManyRobots"
2322
2423 GameEventBallLeftFieldTouchLine GameEventType = "ballLeftFieldTouchLine"
2524 GameEventBallLeftFieldGoalLine GameEventType = "ballLeftFieldGoalLine"
@@ -64,8 +63,7 @@ var GameEventTypes = []GameEventType{
6463 GameEventNone ,
6564 GameEventPrepared ,
6665 GameEventNoProgressInGame ,
67- GameEventPlacementFailedByTeamInFavor ,
68- GameEventPlacementFailedByOpponent ,
66+ GameEventPlacementFailed ,
6967 GameEventPlacementSucceeded ,
7068 GameEventBotSubstitution ,
7169 GameEventTooManyRobots ,
@@ -161,8 +159,7 @@ func AllGameEvents() []GameEventType {
161159 GameEventMultiplePlacementFailures ,
162160 GameEventKickTimeout ,
163161 GameEventNoProgressInGame ,
164- GameEventPlacementFailedByTeamInFavor ,
165- GameEventPlacementFailedByOpponent ,
162+ GameEventPlacementFailed ,
166163 GameEventPlacementSucceeded ,
167164 GameEventPrepared ,
168165 GameEventBotSubstitution ,
@@ -223,15 +220,6 @@ func (e GameEvent) AddsRedCard() bool {
223220 return false
224221}
225222
226- func (e GameEvent ) IncrementsBallPlacementFailureCounter () bool {
227- switch e .Type {
228- case GameEventPlacementFailedByTeamInFavor ,
229- GameEventPlacementFailedByOpponent :
230- return true
231- }
232- return false
233- }
234-
235223// IsSecondary checks if this game event is a secondary one that does not influence the next referee command
236224func (e GameEvent ) IsSecondary () bool {
237225 switch e .Type {
@@ -346,10 +334,8 @@ func (e GameEvent) ToProto() *refproto.GameEvent {
346334 protoEvent .Event = & refproto.GameEvent_KickTimeout_ {KickTimeout : e .Details .KickTimeout }
347335 case GameEventNoProgressInGame :
348336 protoEvent .Event = & refproto.GameEvent_NoProgressInGame_ {NoProgressInGame : e .Details .NoProgressInGame }
349- case GameEventPlacementFailedByTeamInFavor :
350- protoEvent .Event = & refproto.GameEvent_PlacementFailedByTeamInFavor_ {PlacementFailedByTeamInFavor : e .Details .PlacementFailedByTeamInFavor }
351- case GameEventPlacementFailedByOpponent :
352- protoEvent .Event = & refproto.GameEvent_PlacementFailedByOpponent_ {PlacementFailedByOpponent : e .Details .PlacementFailedByOpponent }
337+ case GameEventPlacementFailed :
338+ protoEvent .Event = & refproto.GameEvent_PlacementFailed_ {PlacementFailed : e .Details .PlacementFailed }
353339 case GameEventPlacementSucceeded :
354340 protoEvent .Event = & refproto.GameEvent_PlacementSucceeded_ {PlacementSucceeded : e .Details .PlacementSucceeded }
355341 case GameEventPrepared :
@@ -400,8 +386,7 @@ type GameEventDetails struct {
400386 MultiplePlacementFailures * refproto.GameEvent_MultiplePlacementFailures `json:"multiplePlacementFailures,omitempty"`
401387 KickTimeout * refproto.GameEvent_KickTimeout `json:"kickTimeout,omitempty"`
402388 NoProgressInGame * refproto.GameEvent_NoProgressInGame `json:"noProgressInGame,omitempty"`
403- PlacementFailedByTeamInFavor * refproto.GameEvent_PlacementFailedByTeamInFavor `json:"placementFailedByTeamInFavor,omitempty"`
404- PlacementFailedByOpponent * refproto.GameEvent_PlacementFailedByOpponent `json:"placementFailedByOpponent,omitempty"`
389+ PlacementFailed * refproto.GameEvent_PlacementFailed `json:"placementFailed,omitempty"`
405390 PlacementSucceeded * refproto.GameEvent_PlacementSucceeded `json:"placementSucceeded,omitempty"`
406391 Prepared * refproto.GameEvent_Prepared `json:"prepared,omitempty"`
407392 BotSubstitution * refproto.GameEvent_BotSubstitution `json:"botSubstitution,omitempty"`
@@ -509,11 +494,8 @@ func (d GameEventDetails) EventType() GameEventType {
509494 if d .NoProgressInGame != nil {
510495 return GameEventNoProgressInGame
511496 }
512- if d .PlacementFailedByTeamInFavor != nil {
513- return GameEventPlacementFailedByTeamInFavor
514- }
515- if d .PlacementFailedByOpponent != nil {
516- return GameEventPlacementFailedByOpponent
497+ if d .PlacementFailed != nil {
498+ return GameEventPlacementFailed
517499 }
518500 if d .PlacementSucceeded != nil {
519501 return GameEventPlacementSucceeded
@@ -718,10 +700,7 @@ func (d GameEventDetails) String() string {
718700 if d .NoProgressInGame != nil {
719701 return ""
720702 }
721- if d .PlacementFailedByTeamInFavor != nil {
722- return ""
723- }
724- if d .PlacementFailedByOpponent != nil {
703+ if d .PlacementFailed != nil {
725704 return ""
726705 }
727706 if d .PlacementSucceeded != nil {
@@ -774,8 +753,7 @@ func GameEventDetailsFromProto(event refproto.GameEvent) (d GameEventDetails) {
774753 d .MultiplePlacementFailures = event .GetMultiplePlacementFailures ()
775754 d .KickTimeout = event .GetKickTimeout ()
776755 d .NoProgressInGame = event .GetNoProgressInGame ()
777- d .PlacementFailedByTeamInFavor = event .GetPlacementFailedByTeamInFavor ()
778- d .PlacementFailedByOpponent = event .GetPlacementFailedByOpponent ()
756+ d .PlacementFailed = event .GetPlacementFailed ()
779757 d .PlacementSucceeded = event .GetPlacementSucceeded ()
780758 d .Prepared = event .GetPrepared ()
781759 d .BotSubstitution = event .GetBotSubstitution ()
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