|
2 | 2 | <div class="game-events"> |
3 | 3 | <table class="table-striped"> |
4 | 4 | <tbody> |
5 | | - <tr v-for="(gameEvent, index) in gameEvents" |
| 5 | + <tr v-for="(gameEvent, index) in gameEvents.slice(0,8)" |
6 | 6 | :key="index" |
7 | 7 | :style="{'font-size': rowHeight}"> |
| 8 | + <td class="autoRefIndicator" v-html="autoRefIndicator(gameEvent)"></td> |
8 | 9 | <td v-html="formatGameEvent(gameEvent)"></td> |
9 | 10 | </tr> |
10 | 11 | </tbody> |
11 | 12 | </table> |
| 13 | + <div class="more-game-events" v-if="gameEvents.length > 8"> + {{gameEvents.length - 8}} more game events </div> |
12 | 14 | </div> |
13 | 15 | </template> |
14 | 16 |
|
15 | 17 | <script> |
16 | 18 | import {mapGameEventToText} from "../texts"; |
17 | 19 |
|
18 | | - const maxUnscaledItems = 6; |
| 20 | + const maxUnscaledItems = 5.5; |
19 | 21 |
|
20 | 22 | export default { |
21 | 23 | name: "GameEvents", |
|
27 | 29 | return this.refereeMessage.gameEvents; |
28 | 30 | }, |
29 | 31 | rowHeight() { |
30 | | - let rel = 1 - (Math.max(0, this.gameEvents.length - maxUnscaledItems) / maxUnscaledItems); |
| 32 | + let n = Math.min(8, this.gameEvents.length) |
| 33 | + let rel = 1 - (Math.max(0, n - maxUnscaledItems) / maxUnscaledItems); |
31 | 34 | return rel + 'em'; |
32 | 35 | }, |
33 | 36 | }, |
34 | 37 | methods: { |
35 | 38 | formatGameEvent(gameEvent) { |
36 | 39 | return mapGameEventToText(gameEvent); |
| 40 | + }, |
| 41 | +
|
| 42 | + autoRefIndicator(gameEvent) { |
| 43 | + if(gameEvent.origin == "") |
| 44 | + { |
| 45 | + return "GameController"; |
| 46 | + } else { |
| 47 | + return gameEvent.origin; |
| 48 | + } |
37 | 49 | } |
38 | 50 | } |
39 | 51 | } |
|
43 | 55 |
|
44 | 56 | .game-events { |
45 | 57 | text-align: left; |
46 | | - font-size: 5.0vh; |
| 58 | + font-size: 4.5vh; |
47 | 59 | } |
48 | 60 |
|
49 | 61 | .table-striped { |
50 | 62 | width: 100%; |
51 | | - padding-left: 0.2em; |
52 | | - padding-right: 0.2em; |
| 63 | + padding-left: 0.1em; |
| 64 | + padding-right: 0.1em; |
53 | 65 | } |
54 | 66 |
|
55 | 67 | .table-striped tbody tr:nth-of-type(odd) { |
56 | | - background-color: rgba(111, 158, 208, 0.6); |
| 68 | + background-color: #222; |
57 | 69 | } |
58 | 70 |
|
59 | 71 | .table-striped tbody tr:nth-of-type(even) { |
60 | | - background-color: rgba(194, 195, 208, 0.6); |
| 72 | + background-color: #444 |
61 | 73 | } |
62 | 74 |
|
| 75 | + .table-striped td { |
| 76 | + vertical-align: baseline; |
| 77 | + padding: 2px; |
| 78 | + padding-left: 10px; |
| 79 | + } |
| 80 | + |
| 81 | + .more-game-events { |
| 82 | + font-size: 2.5vmin; |
| 83 | + text-align: center; |
| 84 | + margin-top: 10px; |
| 85 | + font-weight: bold; |
| 86 | + color: #fff; |
| 87 | + } |
63 | 88 | </style> |
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