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Remove deprecated game events
1 parent ecc8d92 commit a34835c

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1 file changed

+28
-95
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1 file changed

+28
-95
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frontend/src/helpers/texts.ts

Lines changed: 28 additions & 95 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,10 @@
11
import { Referee_Stage, Referee_Command } from '@/proto/ssl_gc_referee_message_pb'
22
import { Team } from '@/proto/ssl_gc_common_pb'
3-
import { type GameEvent } from '@/proto/ssl_gc_game_event_pb'
3+
import {
4+
type GameEvent,
5+
type GameEvent_BotCrashDrawn,
6+
type GameEvent_BotCrashUnique,
7+
} from '@/proto/ssl_gc_game_event_pb'
48

59
const stageToText = new Map<Referee_Stage, string>([
610
[Referee_Stage.NORMAL_FIRST_HALF_PRE, 'Match to be started'],
@@ -100,14 +104,31 @@ const seconds = (v: number): string => {
100104
return Number(Math.ceil(v * 10) / 10).toFixed(1) + 's'
101105
}
102106

107+
function appendCrashDetails(
108+
event: GameEvent_BotCrashDrawn | GameEvent_BotCrashUnique,
109+
text: string,
110+
) {
111+
const crashSpeed = event.crashSpeed
112+
const crashAngle = event.crashAngle
113+
const speedDiff = event.speedDiff
114+
if (crashSpeed > 0) {
115+
text += ` with ${velocity(crashSpeed)}`
116+
}
117+
if (crashAngle > 0) {
118+
text += ` @ ${radToDeg(crashAngle)}`
119+
}
120+
if (speedDiff > 0) {
121+
text += ` (Δ ${velocity(speedDiff)})`
122+
}
123+
return text
124+
}
125+
103126
export const mapGameEventToText = (gameEvent: GameEvent): string => {
104127
if (!gameEvent.event) {
105128
return 'unknown game event'
106129
}
107130

108131
switch (gameEvent.event.case) {
109-
case 'prepared':
110-
return `Prepared after ${seconds(gameEvent.event.value.timeTaken)}`
111132
case 'noProgressInGame':
112133
return `No progress for ${seconds(gameEvent.event.value.time)}`
113134
case 'placementFailed': {
@@ -152,20 +173,12 @@ export const mapGameEventToText = (gameEvent: GameEvent): string => {
152173
return `${teamAndBot(gameEvent.event.value)} might have scored a goal`
153174
case 'goal':
154175
return `${teamAndBot(gameEvent.event.value)} has scored a goal`
155-
case 'indirectGoal':
156-
return `${teamAndBot(gameEvent.event.value)} performed an illegal indirect goal`
157-
case 'chippedGoal':
158-
return `${teamAndBot(gameEvent.event.value)} chipped on goal`
159176
case 'invalidGoal': {
160177
const event = gameEvent.event.value
161178
return `Scored goal by ${teamAndBot(event)} is invalid: ${event.message}`
162179
}
163180
case 'aimlessKick':
164181
return `${teamAndBot(gameEvent.event.value)} kicked aimlessly`
165-
case 'kickTimeout': {
166-
const event = gameEvent.event.value
167-
return `${teamAndBot(event)} has not kicked within ${seconds(event.time)}`
168-
}
169182
case 'keeperHeldBall': {
170183
const event = gameEvent.event.value
171184
return `${teamAndBot(event)}'s keeper held the ball for ${seconds(event.duration)}`
@@ -174,22 +187,6 @@ export const mapGameEventToText = (gameEvent: GameEvent): string => {
174187
return `${teamAndBot(gameEvent.event.value)} touched ball twice`
175188
case 'attackerTouchedBallInDefenseArea':
176189
return `${teamAndBot(gameEvent.event.value)} touched ball in opponent defense area`
177-
case 'attackerTouchedOpponentInDefenseArea': {
178-
const event = gameEvent.event.value
179-
const byTeam = event.byTeam
180-
const otherTeam = oppositeTeam(byTeam)
181-
const violator = event.byBot
182-
const victim = event.victim
183-
return `${formatTeam(byTeam)} ${violator} touched ${formatTeam(otherTeam)} ${victim} in defense area`
184-
}
185-
case 'attackerTouchedOpponentInDefenseAreaSkipped': {
186-
const event = gameEvent.event.value
187-
const byTeam = event.byTeam
188-
const otherTeam = oppositeTeam(byTeam)
189-
const violator = event.byBot
190-
const victim = event.victim
191-
return `${formatTeam(byTeam)} ${violator} touched ${formatTeam(otherTeam)} ${victim} in defense area`
192-
}
193190
case 'botDribbledBallTooFar':
194191
return `${teamAndBot(gameEvent.event.value)} dribbled ball too far`
195192
case 'botKickedBallTooFast': {
@@ -204,62 +201,17 @@ export const mapGameEventToText = (gameEvent: GameEvent): string => {
204201
return `${teamAndBot(gameEvent.event.value)} interfered placement`
205202
case 'botCrashDrawn': {
206203
const event = gameEvent.event.value
207-
const crashSpeed = event.crashSpeed
208-
const crashAngle = event.crashAngle
209-
const speedDiff = event.speedDiff
210-
let text = `Bot Blue ${event.botBlue} and Yellow ${event.botYellow} crashed`
211-
if (crashSpeed > 0) {
212-
text += ` with ${velocity(crashSpeed)}`
213-
}
214-
if (crashAngle > 0) {
215-
text += ` @ ${radToDeg(crashAngle)}`
216-
}
217-
if (speedDiff > 0) {
218-
text += ` (Δ ${velocity(speedDiff)})`
219-
}
220-
return text
204+
const text = `Bot Blue ${event.botBlue} and Yellow ${event.botYellow} crashed`
205+
return appendCrashDetails(event, text)
221206
}
222207
case 'botCrashUnique': {
223208
const event = gameEvent.event.value
224209
const byTeam = event.byTeam
225210
const otherTeam = oppositeTeam(byTeam)
226211
const violator = event.violator
227212
const victim = event.victim
228-
const crashSpeed = event.crashSpeed
229-
const crashAngle = event.crashAngle
230-
const speedDiff = event.speedDiff
231-
let text = `${formatTeam(byTeam)} ${violator} crashed into ${formatTeam(otherTeam)} ${victim}`
232-
if (crashSpeed > 0) {
233-
text += ` with ${velocity(crashSpeed)}`
234-
}
235-
if (crashAngle > 0) {
236-
text += ` @ ${radToDeg(crashAngle)}`
237-
}
238-
if (speedDiff > 0) {
239-
text += ` (Δ ${velocity(speedDiff)})`
240-
}
241-
return text
242-
}
243-
case 'botCrashUniqueSkipped': {
244-
const event = gameEvent.event.value
245-
const byTeam = event.byTeam
246-
const otherTeam = oppositeTeam(byTeam)
247-
const violator = event.violator
248-
const victim = event.victim
249-
const crashSpeed = event.crashSpeed
250-
const crashAngle = event.crashAngle
251-
const speedDiff = event.speedDiff
252-
let text = `Skipped: ${formatTeam(byTeam)} ${violator} crashed into ${formatTeam(otherTeam)} ${victim}`
253-
if (crashSpeed > 0) {
254-
text += ` with ${velocity(crashSpeed)}`
255-
}
256-
if (crashAngle > 0) {
257-
text += ` @ ${radToDeg(crashAngle)}`
258-
}
259-
if (speedDiff > 0) {
260-
text += ` (Δ ${velocity(speedDiff)})`
261-
}
262-
return text
213+
const text = `${formatTeam(byTeam)} ${violator} crashed into ${formatTeam(otherTeam)} ${victim}`
214+
return appendCrashDetails(event, text)
263215
}
264216
case 'botPushedBot': {
265217
const event = gameEvent.event.value
@@ -274,19 +226,6 @@ export const mapGameEventToText = (gameEvent: GameEvent): string => {
274226
}
275227
return text
276228
}
277-
case 'botPushedBotSkipped': {
278-
const event = gameEvent.event.value
279-
const byTeam = event.byTeam
280-
const otherTeam = oppositeTeam(byTeam)
281-
const violator = event.violator
282-
const victim = event.victim
283-
const dist = event.pushedDistance
284-
let text = `Skipped: ${formatTeam(byTeam)} ${violator} pushed ${formatTeam(otherTeam)} ${victim}`
285-
if (dist > 0) {
286-
text += ` over ${distance(dist)}`
287-
}
288-
return text
289-
}
290229
case 'botHeldBallDeliberately': {
291230
const event = gameEvent.event.value
292231
return `${teamAndBot(event)} held ball deliberately for ${event.duration}`
@@ -303,18 +242,12 @@ export const mapGameEventToText = (gameEvent: GameEvent): string => {
303242
const event = gameEvent.event.value
304243
return `${teamAndBot(event)} too close to kick point (${distance(event.distance)})`
305244
}
306-
case 'defenderInDefenseAreaPartially': {
307-
const event = gameEvent.event.value
308-
return `${teamAndBot(event)} touched ball while partially inside own defense area (${distance(event.distance)})`
309-
}
310245
case 'defenderInDefenseArea': {
311246
const event = gameEvent.event.value
312247
return `${teamAndBot(event)} touched ball while fully inside own defense area (${distance(event.distance)})`
313248
}
314249
case 'multipleCards':
315250
return `${teamAndBot(gameEvent.event.value)} collected multiple cards`
316-
case 'multiplePlacementFailures':
317-
return `${teamAndBot(gameEvent.event.value)} failed ball placement repeatedly`
318251
case 'multipleFouls': {
319252
const event = gameEvent.event.value
320253
return (

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