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Currently, the web_video_server
uses http to serve video using the async_web_server_cpp
library. This library has support for websockets, as I understand it. Are there any plans to use websocket transport for streaming video in the future? What level of effort is needed?
I'm happy to help implement this capability, but I would need some guidance about what high-level tasks are required and where any potential pitfalls may exist. Thanks for this great library!