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Commit e6efc64

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mark variables 'unused' for compiler
Signed-off-by: Wojciech Czerski <[email protected]>
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Code/Source/Wrappers/RglTexture.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -27,7 +27,7 @@ namespace RGL::Wrappers
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RglTexture imageRglTexture = CreateInvalid();
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const AZ::Data::AssetId& id = materialAsset.GetId();
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[[maybe_unused]] const AZ::Data::AssetId& id = materialAsset.GetId();
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if (!materialAsset.IsReady())
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{
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AZ_Warning(

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