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expose IsSkinnedMesh() (o3de#17556)
Signed-off-by: Karl Haubenwallner <[email protected]>
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Gems/Atom/Feature/Common/Code/Include/Atom/Feature/Mesh/MeshFeatureProcessor.h

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@@ -58,6 +58,7 @@ namespace AZ
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};
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using PostCullingInstanceDataList = AZStd::vector<PostCullingInstanceData>;
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const bool IsSkinnedMesh() { return m_descriptor.m_isSkinnedMesh; }
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private:
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class MeshLoader

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