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->DataElement(AZ::Edit::UIHandlers::CheckBox, &Messaging::m_showDashboard, "Show Welcome to Open 3D Engine at startup", "Show Welcome to Open 3D Engine at startup")
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &Messaging::m_showCircularDependencyError, "Show Error: Circular dependency", "Show an error message when adding a slice instance to the target slice would create a cyclic asset dependency. All other valid overrides will be saved even if this is turned off.");
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &Messaging::m_showDashboard, "Show Welcome to Open 3D Engine at startup", "Show Welcome to Open 3D Engine at startup");
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editContext->Class<Undo>("Undo", "")
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->DataElement(AZ::Edit::UIHandlers::SpinBox, &Undo::m_undoLevels, "Undo Levels", "This field specifies the number of undo levels")
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->Attribute(AZ::Edit::Attributes::Min, 0)
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->Attribute(AZ::Edit::Attributes::Max, 10000)
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &Undo::m_undoSliceOverrideSaveValue, "Undo Slice Override Saves", "Allow slice saves to be undone");
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editContext->Class<SliceSettings>("Slices", "")
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &SliceSettings::m_slicesDynamicByDefault, "New Slices Dynamic By Default", "When creating slices, they will be set to dynamic by default");
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->Attribute(AZ::Edit::Attributes::Max, 10000);
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editContext->Class<CEditorPreferencesPage_General>("General Editor Preferences", "Class for handling General Editor Preferences")
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