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CHANGELOG.md

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# Hierophantics
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## 1.3.5
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- Reworked embedded mind side effects: the base rate has been significantly reduced, but it will increase sharply for a short duration after adding a new mind or triggering an existing one
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- Added a config blacklist for patterns that should not be affected by the media discount from Manifold Mind
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- Added a config toggle to control whether damage-triggered minds cast their hex before or after the damage is applied (default is after; before allows behavior some might consider overpowered)
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- Creating an embedded mind now requires only an Apprentice villager rather than a Master
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- The effect of Induce Exhaustion on villagers now lasts twice as long
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- The comparator behavior added in 1.3.4 is now documented
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- Updated zh_cn translations (thanks ChuijkYahus!)
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## 1.3.4
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- The Imbuement Bed now outputs a comparator signal depending on what's currently lying on it (15 for player, 7 for villager, 0 otherwise)
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- Trying to merge a villager into itself will now do nothing and trigger a new hidden advancement, rather than simultaneously upgrading and flaying it

gradle.properties

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# mod info
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mavenGroup=robotgiggle.hierophantics
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modId=hierophantics
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modVersion=1.3.4
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modVersion=1.3.5
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# publishing
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curseforgeId=1293802

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