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06 July 2025 - Version 3.25.7.2 (19120003)
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redist/redist-client/Assembly-CSharp.xml

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Used by UI. True when underwater or inside non-breathable oxygen volume.
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</summary>
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</member>
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<member name="P:SDG.Unturned.ArenaNode.radius">
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<summary>
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This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
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</summary>
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</member>
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<member name="M:SDG.Unturned.ItemTool.getItem(System.UInt16,System.UInt16,System.Byte,System.Byte[],System.Boolean,SDG.Unturned.GetStatTrackerValueHandler)">
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<summary>
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No longer used in vanilla. Kept in case plugins are using it.
@@ -928,11 +933,6 @@
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Unity's Camera.orthographicSize is half the height of the viewing volume. Width is calculated from aspect ratio.
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</summary>
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</member>
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<member name="P:SDG.Unturned.ArenaNode.radius">
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<summary>
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This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
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</summary>
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</member>
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<member name="F:SDG.Unturned.EWeatherStatusChange.BeginTransitionIn">
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<summary>
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Fading in.
@@ -1524,6 +1524,11 @@
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Whether main camera field of view should zoom without scope camera / scope overlay.
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</summary>
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</member>
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<member name="F:SDG.Unturned.ItemSightAsset.shouldOffsetScopeOverlayByOneTexel">
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<summary>
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If true, scale scope overly by 1 texel to keep "middle" pixel centered.
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</summary>
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</member>
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<member name="P:SDG.Unturned.ItemSightAsset.AimAlignmentTransformOwner">
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<summary>
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Controls where to find AimAlignmentTransformPath.
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Defaults to false.
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</summary>
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</member>
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<member name="F:SDG.Unturned.GameplayConfigData.Use_2D_Scope_Overlay">
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<summary>
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If true, hide viewmodel while aiming a dual-render scope and show a 2D overlay instead.
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Nelson 2025-07-04: adding this option for backwards compatibility with modded scopes that have a small
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enough dual-render surface to zoom-*out* when aiming in.
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Defaults to false.
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</summary>
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</member>
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<member name="F:SDG.Unturned.GameplayConfigData.Explosion_Launch_Speed_Multiplier">
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<summary>
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Scales velocity added to players by explosion knock-back.

redist/redist-client/RocketModFix.Unturned.Redist.Client.nuspec

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<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
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<metadata>
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<id>RocketModFix.Unturned.Redist.Client</id>
5-
<version>3.25.7.1</version>
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<version>3.25.7.2</version>
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<description>
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Unturned 3 Client-side redistributables. Standalone and always up-to-date.
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</description>
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}
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{
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"GameVersion": "3.25.7.2",
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"BuildId": "19120003",
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"NuGetVersion": "3.25.7.2",
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"FilesHash": "2EA8E5DD9FE818D10AC7A02F757D43A3EFA52404C2A7D39BBDC96B667FDED45A",
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"LastUpdated": "2025-07-06T17:55:37.8859095Z"
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}

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