|
5516 | 5516 | Should cardio, diving, exercise, and parkour default to max level? |
5517 | 5517 | </summary> |
5518 | 5518 | </member> |
| 5519 | + <member name="F:SDG.Unturned.PlayersConfigData.Skillset_Reduces_Skill_Cost"> |
| 5520 | + <summary> |
| 5521 | + If true, skills related to player's skillset/speciality are half cost. |
| 5522 | + </summary> |
| 5523 | + </member> |
| 5524 | + <member name="F:SDG.Unturned.PlayersConfigData.Skillset_Prevents_Skill_Loss"> |
| 5525 | + <summary> |
| 5526 | + If true, skills related to player's skillset/speciality cannot lose levels on death. |
| 5527 | + </summary> |
| 5528 | + </member> |
5519 | 5529 | <member name="F:SDG.Unturned.PlayersConfigData.Allow_Instakill_Headshots"> |
5520 | 5530 | <summary> |
5521 | 5531 | Should guns with Instakill Headshots (snipers) bypass armor? |
|
10188 | 10198 | Volume weather mask used while not inside an ambience volume. |
10189 | 10199 | </summary> |
10190 | 10200 | </member> |
| 10201 | + <member name="F:SDG.Unturned.LevelAsset.SkillRule.baseCostOverride"> |
| 10202 | + <summary> |
| 10203 | + If >= 0, overrides vanilla skill cost. |
| 10204 | + Defaults to -1. |
| 10205 | + </summary> |
| 10206 | + </member> |
| 10207 | + <member name="F:SDG.Unturned.LevelAsset.SkillRule.perLevelCostIncreaseOverride"> |
| 10208 | + <summary> |
| 10209 | + If >= 0, overrides vanilla increase in skill cost with each level. |
| 10210 | + For example, if the base cost is 10 and this is 15, the first level will cost 10 XP, |
| 10211 | + the second level 25 XP, the third 40 XP, so on and so forth. |
| 10212 | + Defaults to -1. |
| 10213 | + </summary> |
| 10214 | + </member> |
10191 | 10215 | <member name="F:SDG.Unturned.LevelAsset.skillRules"> |
10192 | 10216 | <summary> |
10193 | 10217 | Allows level to override skill max levels. |
|
10215 | 10239 | Defaults to _Color. |
10216 | 10240 | </summary> |
10217 | 10241 | </member> |
| 10242 | + <member name="P:SDG.Unturned.LevelAsset.DefaultSkillsetLoadouts"> |
| 10243 | + <summary> |
| 10244 | + If set, overrides the per-skillset items players spawn with. |
| 10245 | + Can be used to prevent skillset default items in singleplayer. |
| 10246 | + Server "Loadout" command takes priority over this option. |
| 10247 | + Defaults to null. |
| 10248 | + </summary> |
| 10249 | + </member> |
10218 | 10250 | <member name="F:SDG.Unturned.LevelAsset.terrainColorRules"> |
10219 | 10251 | <summary> |
10220 | 10252 | Players are kicked from multiplayer if their skin color is within threshold of any of these rules. |
@@ -17808,75 +17840,75 @@ |
17808 | 17840 | Get sleek color for UI. If HasNameColor, get NameColor. Otherwise, preferred font color. |
17809 | 17841 | </summary> |
17810 | 17842 | </member> |
17811 | | - <member name="T:SDG.Unturned.CraftingTagModifierComponent"> |
| 17843 | + <member name="T:SDG.Unturned.ESlotType"> |
17812 | 17844 | <summary> |
17813 | | - Allows Unity events to modify which crafting tags are provided by owning object. |
17814 | | - Must be connected to a Crafting Tag Provider. |
| 17845 | + Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot. |
17815 | 17846 | </summary> |
17816 | 17847 | </member> |
17817 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.tagGuids"> |
| 17848 | + <member name="F:SDG.Unturned.ESlotType.NONE"> |
17818 | 17849 | <summary> |
17819 | | - GUIDs of Unturned tag assets to modify. |
| 17850 | + Cannot be placed in primary nor secondary slots, but can be equipped from bag. |
17820 | 17851 | </summary> |
17821 | 17852 | </member> |
17822 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.EMode.Add"> |
| 17853 | + <member name="F:SDG.Unturned.ESlotType.PRIMARY"> |
17823 | 17854 | <summary> |
17824 | | - Add listed tags to provided tags. |
| 17855 | + Can be placed in primary slot, but cannot be equipped in secondary or bag. |
17825 | 17856 | </summary> |
17826 | 17857 | </member> |
17827 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.EMode.Remove"> |
| 17858 | + <member name="F:SDG.Unturned.ESlotType.SECONDARY"> |
17828 | 17859 | <summary> |
17829 | | - Remove listed tags from provided tags. |
| 17860 | + Can be placed in primary or secondary slot, but cannot be equipped from bag. |
17830 | 17861 | </summary> |
17831 | 17862 | </member> |
17832 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.ActiveAndEnabled"> |
| 17863 | + <member name="F:SDG.Unturned.ESlotType.TERTIARY"> |
17833 | 17864 | <summary> |
17834 | | - Apply only if this component is active and enabled. |
| 17865 | + Only used by NPCs. |
17835 | 17866 | </summary> |
17836 | 17867 | </member> |
17837 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.Invert"> |
| 17868 | + <member name="F:SDG.Unturned.ESlotType.ANY"> |
17838 | 17869 | <summary> |
17839 | | - Apply only if this component is inactive and/or disabled. |
| 17870 | + Can be placed in primary, secondary, or equipped while in bag. |
17840 | 17871 | </summary> |
17841 | 17872 | </member> |
17842 | | - <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.Bypass"> |
| 17873 | + <member name="T:SDG.Unturned.CraftingTagModifierComponent"> |
17843 | 17874 | <summary> |
17844 | | - Always apply. |
| 17875 | + Allows Unity events to modify which crafting tags are provided by owning object. |
| 17876 | + Must be connected to a Crafting Tag Provider. |
17845 | 17877 | </summary> |
17846 | 17878 | </member> |
17847 | | - <member name="M:SDG.Unturned.CraftingTagModifierComponent.GetTagRefs"> |
| 17879 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.tagGuids"> |
17848 | 17880 | <summary> |
17849 | | - Get wrapper method rather than Awake because component might be inactive but should still apply modifiers. |
| 17881 | + GUIDs of Unturned tag assets to modify. |
17850 | 17882 | </summary> |
17851 | 17883 | </member> |
17852 | | - <member name="T:SDG.Unturned.ESlotType"> |
| 17884 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.EMode.Add"> |
17853 | 17885 | <summary> |
17854 | | - Used for item placement in displays / holsters, and whether useable can be placed in primary/secondary slot. |
| 17886 | + Add listed tags to provided tags. |
17855 | 17887 | </summary> |
17856 | 17888 | </member> |
17857 | | - <member name="F:SDG.Unturned.ESlotType.NONE"> |
| 17889 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.EMode.Remove"> |
17858 | 17890 | <summary> |
17859 | | - Cannot be placed in primary nor secondary slots, but can be equipped from bag. |
| 17891 | + Remove listed tags from provided tags. |
17860 | 17892 | </summary> |
17861 | 17893 | </member> |
17862 | | - <member name="F:SDG.Unturned.ESlotType.PRIMARY"> |
| 17894 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.ActiveAndEnabled"> |
17863 | 17895 | <summary> |
17864 | | - Can be placed in primary slot, but cannot be equipped in secondary or bag. |
| 17896 | + Apply only if this component is active and enabled. |
17865 | 17897 | </summary> |
17866 | 17898 | </member> |
17867 | | - <member name="F:SDG.Unturned.ESlotType.SECONDARY"> |
| 17899 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.Invert"> |
17868 | 17900 | <summary> |
17869 | | - Can be placed in primary or secondary slot, but cannot be equipped from bag. |
| 17901 | + Apply only if this component is inactive and/or disabled. |
17870 | 17902 | </summary> |
17871 | 17903 | </member> |
17872 | | - <member name="F:SDG.Unturned.ESlotType.TERTIARY"> |
| 17904 | + <member name="F:SDG.Unturned.CraftingTagModifierComponent.EActivationRequirement.Bypass"> |
17873 | 17905 | <summary> |
17874 | | - Only used by NPCs. |
| 17906 | + Always apply. |
17875 | 17907 | </summary> |
17876 | 17908 | </member> |
17877 | | - <member name="F:SDG.Unturned.ESlotType.ANY"> |
| 17909 | + <member name="M:SDG.Unturned.CraftingTagModifierComponent.GetTagRefs"> |
17878 | 17910 | <summary> |
17879 | | - Can be placed in primary, secondary, or equipped while in bag. |
| 17911 | + Get wrapper method rather than Awake because component might be inactive but should still apply modifiers. |
17880 | 17912 | </summary> |
17881 | 17913 | </member> |
17882 | 17914 | <member name="F:SDG.Unturned.ESensitivityScalingMode.ProjectionRatio"> |
|
19322 | 19354 | Note: If barricade is attached to a vehicle this is the local rotation. |
19323 | 19355 | </summary> |
19324 | 19356 | </member> |
19325 | | - <member name="T:SDG.Unturned.SleekLevel"> |
19326 | | - <summary> |
19327 | | - Button in a list of levels. |
19328 | | - </summary> |
19329 | | - </member> |
19330 | | - <member name="T:SDG.Unturned.SleekFilterLevel"> |
19331 | | - <summary> |
19332 | | - Button in the list of levels for server browser filters. |
19333 | | - </summary> |
19334 | | - </member> |
19335 | | - <member name="T:SDG.Unturned.SleekEditorLevel"> |
19336 | | - <summary> |
19337 | | - Button in the list of levels for the map editor. |
19338 | | - </summary> |
19339 | | - </member> |
19340 | 19357 | <member name="T:SDG.Unturned.PhysicsEx"> |
19341 | 19358 | <summary> |
19342 | 19359 | Extensions to the built-in Physics class. |
|
19365 | 19382 | Wrapper that respects landscape hole volumes. |
19366 | 19383 | </summary> |
19367 | 19384 | </member> |
| 19385 | + <member name="T:SDG.Unturned.SleekLevel"> |
| 19386 | + <summary> |
| 19387 | + Button in a list of levels. |
| 19388 | + </summary> |
| 19389 | + </member> |
| 19390 | + <member name="T:SDG.Unturned.SleekFilterLevel"> |
| 19391 | + <summary> |
| 19392 | + Button in the list of levels for server browser filters. |
| 19393 | + </summary> |
| 19394 | + </member> |
| 19395 | + <member name="T:SDG.Unturned.SleekEditorLevel"> |
| 19396 | + <summary> |
| 19397 | + Button in the list of levels for the map editor. |
| 19398 | + </summary> |
| 19399 | + </member> |
19368 | 19400 | <member name="T:SDG.Unturned.GlazierElementBase_IMGUI"> |
19369 | 19401 | <summary> |
19370 | 19402 | Base class for IMGUI implementations of primitive building block widgets. |
|
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