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04 December 2025 - Version 3.25.10.0 (21056629) (#474)
Co-authored-by: rocketmodfixadmin <[email protected]>
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5 files changed

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redist/redist-server-preview-publicized/Assembly-CSharp.xml

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@@ -3584,56 +3584,56 @@
35843584
Is the Ctrl-C or Ctrl-Break signal being handled?
35853585
</summary>
35863586
</member>
3587-
<member name="F:SDG.Unturned.ELoadingTip.MAX">
3587+
<member name="T:SDG.Unturned.DamagePlayerParameters">
35883588
<summary>
3589-
Marker for counting number of tips.
3589+
Payload for the DamageTool.damagePlayer function.
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</summary>
35913591
</member>
3592-
<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
3592+
<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
35933593
<summary>
3594-
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
3594+
Should armor worn on matching limb be factored in?
35953595
</summary>
35963596
</member>
3597-
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
3597+
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
35983598
<summary>
3599-
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
3600-
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
3599+
Should game mode config damage multiplier be factored in?
36013600
</summary>
36023601
</member>
3603-
<member name="F:SDG.Unturned.LoadingUI.lastLoading">
3602+
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
36043603
<summary>
3605-
Set to Time.frameCount + 1 while loading.
3606-
In the past used realtime, but that was unreliable if an individual frame took too long.
3604+
If player dies should it count towards quests?
36073605
</summary>
36083606
</member>
3609-
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
3607+
<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
36103608
<summary>
3611-
Select a loading image while on the startup screen or a level without any images.
3609+
Effect to apply to ragdoll if dead.
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</summary>
36133611
</member>
3614-
<member name="T:SDG.Unturned.DamagePlayerParameters">
3612+
<member name="F:SDG.Unturned.ELoadingTip.MAX">
36153613
<summary>
3616-
Payload for the DamageTool.damagePlayer function.
3614+
Marker for counting number of tips.
36173615
</summary>
36183616
</member>
3619-
<member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor">
3617+
<member name="F:SDG.Unturned.LoadingUI.placeholderCamera">
36203618
<summary>
3621-
Should armor worn on matching limb be factored in?
3619+
Camera used while transitioning between scenes to prevent the "no cameras rendering" warning.
36223620
</summary>
36233621
</member>
3624-
<member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier">
3622+
<member name="F:SDG.Unturned.LoadingUI.pingWarning">
36253623
<summary>
3626-
Should game mode config damage multiplier be factored in?
3624+
Shown when game connection ping is significantly higher than server browser ping. At the time of writing
3625+
(2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache.
36273626
</summary>
36283627
</member>
3629-
<member name="F:SDG.Unturned.DamagePlayerParameters.trackKill">
3628+
<member name="F:SDG.Unturned.LoadingUI.lastLoading">
36303629
<summary>
3631-
If player dies should it count towards quests?
3630+
Set to Time.frameCount + 1 while loading.
3631+
In the past used realtime, but that was unreliable if an individual frame took too long.
36323632
</summary>
36333633
</member>
3634-
<member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect">
3634+
<member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage">
36353635
<summary>
3636-
Effect to apply to ragdoll if dead.
3636+
Select a loading image while on the startup screen or a level without any images.
36373637
</summary>
36383638
</member>
36393639
<member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER">
@@ -12575,6 +12575,16 @@
1257512575
OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset.
1257612576
</summary>
1257712577
</member>
12578+
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
12579+
<summary>
12580+
Get index within bounds assuming list is not empty.
12581+
</summary>
12582+
</member>
12583+
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
12584+
<summary>
12585+
Add a new item using its default constructor.
12586+
</summary>
12587+
</member>
1257812588
<member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)">
1257912589
<summary>
1258012590
In-game rich text does not support embedded YouTube videos, but they look great in the web browser,
@@ -12654,16 +12664,6 @@
1265412664
If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen.
1265512665
</summary>
1265612666
</member>
12657-
<member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})">
12658-
<summary>
12659-
Get index within bounds assuming list is not empty.
12660-
</summary>
12661-
</member>
12662-
<member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})">
12663-
<summary>
12664-
Add a new item using its default constructor.
12665-
</summary>
12666-
</member>
1266712667
<member name="T:SDG.Unturned.DamageZombieParameters">
1266812668
<summary>
1266912669
Payload for the DamageTool.damageZombie function.

redist/redist-server-preview-publicized/RocketModFix.Unturned.Redist.Server.nuspec

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<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
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<metadata>
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<id>RocketModFix.Unturned.Redist.Server.Publicized</id>
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<version>3.25.10.109</version>
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<version>3.25.10.0</version>
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<description>
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Unturned 3 Server-side redistributables. Standalone and always up-to-date.
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</description>

redist/redist-server-preview-publicized/manifest.sha256.json

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"com.rlabrecque.steamworks.net.dll": "be82f615a25dc536c0629a14b786bb6c7122b12fc097db64d1062a86e16c6239",
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"Assembly-CSharp.dll": "5d261f768e0886f2dad81b079024f04a6d16ec4681e9058135934bcb2d1bf7be",
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"SDG.NetTransport.dll": "718ae0c6417d1fb299c3c393276335f9806e8f0d3f342d87604f289bd0aa697e",
6-
"Assembly-CSharp.xml": "b3bb2eda1969c1cee8827f2b387b5e910fdeb4e5ac5322c016dc0e9bf0f14943",
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"Assembly-CSharp.xml": "e5c29583ce52f96b7a6853fc2790b785577cf09c2cbb8c267a32a9d7dadad70b",
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"SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11",
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"SystemEx.dll": "c24f230d8a69a6da27acb6624ece0f88644acfe2aa27b362298c8951bd8d1967",
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"UnturnedDat.dll": "5df9a82b0bdabdb43da09b6975e1497e2b9524537ba362da2ea9a23ae2a075d9",
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{
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"GameVersion": "3.25.10.109",
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"BuildId": "21029105",
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"NuGetVersion": "3.25.10.109",
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"FilesHash": "B3BBD9950E2B8CF3D9E61DCDCBCE95E31935DE77EFC1CC4A8328559A14AA7E9B",
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"LastUpdated": "2025-12-02T22:52:24.6039735Z"
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"GameVersion": "3.25.10.0",
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"BuildId": "21056629",
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"NuGetVersion": "3.25.10.0",
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"FilesHash": "83EF994B0866E11B30C3F6AF26B40F65B31CB1D0326838B6844F5975E6193B7D",
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"LastUpdated": "2025-12-04T16:29:21.8943166Z"
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}

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