Skip to content

Commit 5831694

Browse files
02 October 2025 - Version 3.25.9.1 (20227103) (#401)
Co-authored-by: rocketmodfixadmin <[email protected]>
1 parent 4692e84 commit 5831694

File tree

7 files changed

+65
-33
lines changed

7 files changed

+65
-33
lines changed
Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
3729129420365018900
1+
1007207425334960842
2.5 KB
Binary file not shown.

redist/redist-server/Assembly-CSharp.xml

Lines changed: 52 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -921,11 +921,6 @@
921921
Used by UI. True when underwater or inside non-breathable oxygen volume.
922922
</summary>
923923
</member>
924-
<member name="P:SDG.Unturned.ArenaNode.radius">
925-
<summary>
926-
This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
927-
</summary>
928-
</member>
929924
<member name="M:SDG.Unturned.ItemTool.getItem(System.UInt16,System.UInt16,System.Byte,System.Byte[],System.Boolean,SDG.Unturned.GetStatTrackerValueHandler)">
930925
<summary>
931926
No longer used in vanilla. Kept in case plugins are using it.
@@ -956,6 +951,11 @@
956951
Unity's Camera.orthographicSize is half the height of the viewing volume. Width is calculated from aspect ratio.
957952
</summary>
958953
</member>
954+
<member name="P:SDG.Unturned.ArenaNode.radius">
955+
<summary>
956+
This value is confusing because in the level editor it is the normalized radius, but in-game it is the radius.
957+
</summary>
958+
</member>
959959
<member name="F:SDG.Unturned.EWeatherStatusChange.BeginTransitionIn">
960960
<summary>
961961
Fading in.
@@ -1520,16 +1520,6 @@
15201520
request the server to do X we may as well support a "mod hook" that works with all three.
15211521
</summary>
15221522
</member>
1523-
<member name="F:SDG.Unturned.Passenger.turretEventHook">
1524-
<summary>
1525-
Optional component on Turret_# GameObject for modding UnityEvents.
1526-
</summary>
1527-
</member>
1528-
<member name="F:SDG.Unturned.Passenger.collider">
1529-
<summary>
1530-
Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
1531-
</summary>
1532-
</member>
15331523
<member name="T:SDG.Unturned.EAimAlignmentTransformOwner">
15341524
<summary>
15351525
Controls where attachments looks for ADS alignment transform.
@@ -1603,6 +1593,16 @@
16031593
If true, text label for distance is visible.
16041594
</summary>
16051595
</member>
1596+
<member name="F:SDG.Unturned.Passenger.turretEventHook">
1597+
<summary>
1598+
Optional component on Turret_# GameObject for modding UnityEvents.
1599+
</summary>
1600+
</member>
1601+
<member name="F:SDG.Unturned.Passenger.collider">
1602+
<summary>
1603+
Optional collider matching the player capsule to prevent short vehicles (e.g. bikes) from clipping into walls.
1604+
</summary>
1605+
</member>
16061606
<member name="T:SDG.Unturned.SleekItemStoreMainMenuButton">
16071607
<summary>
16081608
Displays a single random item. Placed under the other main menu buttons.
@@ -3776,7 +3776,7 @@
37763776
</member>
37773777
<member name="F:SDG.Unturned.EWheelSteeringMode.SteeringAngle">
37783778
<summary>
3779-
Set steering angle according to <see cref="P:SDG.Unturned.VehicleAsset.steerMin"/> and <see cref="P:SDG.Unturned.VehicleAsset.steerMax"/>.
3779+
Set steering angle according to <see cref="P:SDG.Unturned.VehicleAsset.MaxSteeringAngleAtFullSpeed"/> and <see cref="P:SDG.Unturned.VehicleAsset.MaxSteeringAngle"/>.
37803780
</summary>
37813781
</member>
37823782
<member name="F:SDG.Unturned.EWheelSteeringMode.CrawlerTrack">
@@ -4030,14 +4030,16 @@
40304030
Maximum speed to aim for while accelerating forward.
40314031
</summary>
40324032
</member>
4033-
<member name="P:SDG.Unturned.VehicleAsset.steerMin">
4033+
<member name="P:SDG.Unturned.VehicleAsset.MaxSteeringAngleAtFullSpeed">
40344034
<summary>
4035-
Steering angle range at zero speed.
4035+
Steering angle range at target maximum speed (for the current forward/backward direction).
4036+
Reducing steering range at higher speeds keeps the vehicle controlable with digital (non-analog) input.
40364037
</summary>
40374038
</member>
4038-
<member name="P:SDG.Unturned.VehicleAsset.steerMax">
4039+
<member name="P:SDG.Unturned.VehicleAsset.MaxSteeringAngle">
40394040
<summary>
4040-
Steering angle range at target maximum speed (for the current forward/backward direction).
4041+
Steering angle range at zero speed (idle/parked).
4042+
For example, 45 means the wheels connected to steering can rotate ±45 degrees.
40414043
</summary>
40424044
</member>
40434045
<member name="P:SDG.Unturned.VehicleAsset.SteeringAngleTurnSpeed">
@@ -9224,11 +9226,36 @@
92249226
Visualizes reverb zone in-game.
92259227
</summary>
92269228
</member>
9229+
<member name="F:SDG.Unturned.EZombieDifficultyHealthOverrideMode.None">
9230+
<summary>
9231+
Do not override zombie health.
9232+
</summary>
9233+
</member>
9234+
<member name="F:SDG.Unturned.EZombieDifficultyHealthOverrideMode.MultiplyEditorHealth">
9235+
<summary>
9236+
Per-speciality value is a multiplier for health configured in the level editor.
9237+
</summary>
9238+
</member>
9239+
<member name="F:SDG.Unturned.EZombieDifficultyHealthOverrideMode.MultiplyDefaultHealth">
9240+
<summary>
9241+
Per-speciality value is a multiplier for vanilla health value.
9242+
</summary>
9243+
</member>
9244+
<member name="F:SDG.Unturned.EZombieDifficultyHealthOverrideMode.Replace">
9245+
<summary>
9246+
Per-speciality value replaces zombie's health.
9247+
</summary>
9248+
</member>
92279249
<member name="F:SDG.Unturned.ZombieDifficultyAsset.Allow_Horde_Beacon">
92289250
<summary>
92299251
Can horde beacons be placed in the associated bounds?
92309252
</summary>
92319253
</member>
9254+
<member name="P:SDG.Unturned.ZombieDifficultyAsset.SpecialityHealthOverrides">
9255+
<summary>
9256+
Can be null if not assigned.
9257+
</summary>
9258+
</member>
92329259
<member name="T:SDG.Unturned.VehiclePhysicsProfileAsset">
92339260
<summary>
92349261
Overrides vehicle physics values in bulk without building asset bundles.
@@ -9670,6 +9697,11 @@
96709697
Explaining that some blueprints require workstations.
96719698
</summary>
96729699
</member>
9700+
<member name="F:SDG.Unturned.EPlayerMessage.INSIDE_NO_STRUCTURES_VOLUME">
9701+
<summary>
9702+
Barricades are allowed here but not structures.
9703+
</summary>
9704+
</member>
96739705
<member name="T:SDG.Unturned.GunStatsExporter">
96749706
<summary>
96759707
Nelson 2024-11-29: Curious to put all the gun stats in one place for easier comparison. Rather rudimentary at

redist/redist-server/RocketModFix.Unturned.Redist.Server.nuspec

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
22
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
33
<metadata>
44
<id>RocketModFix.Unturned.Redist.Server</id>
5-
<version>3.25.9.0</version>
5+
<version>3.25.9.1</version>
66
<description>
77
Unturned 3 Server-side redistributables. Standalone and always up-to-date.
88
</description>
0 Bytes
Binary file not shown.
Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,13 @@
11
{
22
"SDG.HostBans.Runtime.dll": "34da5fa32623f6da20b9f6123883eacc5d6b4c278df8271fe0f3916a8cb77617",
3-
"SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92",
4-
"Assembly-CSharp.xml": "367d632534aecfe57ce4771b588fd9bc17a6ccd21ee849d6e9c62d62ad78a506",
5-
"UnturnedDat.dll": "b7fb73e828f4dd9ccf65d7366918c7bbf0216b9286ac240267bb22b18a1b189a",
6-
"Assembly-CSharp.dll": "423be1d638f83e6917d217c606a2d5bf5fb006e8353f7a452b5f507cad6bff69",
7-
"SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1",
83
"com.rlabrecque.steamworks.net.dll": "cd8e80b38693e924d9e43235bd9b192d2cd0c01f0b0d5ce170af496ff0c32fad",
9-
"UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b",
4+
"Assembly-CSharp.dll": "51f32d0e24d4dbd91b50a85b2038ca2ee3b99cf2b558029412dc9028558b4d91",
5+
"SDG.NetTransport.dll": "1ab0f12e6c64e07e1820e678a9e7e508f1c6910ab6de08aaf13a22513b87ad92",
6+
"Assembly-CSharp.xml": "c294b67cbe24508a8df48f415adaa3dfed26d37fa312b729f9e357788ee9754d",
107
"SDG.NetPak.Runtime.xml": "032c8d2d0a3e1f15ef1139b98f5370eb1fb94d65bf01c4462a0c0e6578bb705a",
8+
"SystemEx.dll": "ec8c023c463698349031e75486b68040758042863567f2ace0e79693f618ddc1",
9+
"UnturnedDat.dll": "86d11a31c36e818165cf7719c76f39e6571978f92dbb37a19a09b099e4f48071",
1110
"SDG.NetPak.Runtime.dll": "0e5b7a7c3d3d13ac3232035333762b6e19aeed6eba74ac4632ccc7b7a6e51b25",
11+
"UnityEx.dll": "2425112bd9f71a178db58d2f37b2fbf54c101174f05ab63e5fb928aec4cf8d7b",
1212
"SDG.Glazier.Runtime.dll": "e737c85c5d73ce8b04791753f6a314423c4d401cd37e417d876d2fd0d8d6da9a"
1313
}

redist/redist-server/version.json

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
{
2-
"GameVersion": "3.25.9.0",
3-
"BuildId": "20079430",
4-
"NuGetVersion": "3.25.9.0",
5-
"FilesHash": "729ED35AB082B36CCC952B6E841A8F1DAD9301FD16C8705EFA013A3B26CACF4E",
6-
"LastUpdated": "2025-09-22T17:16:22.2076226Z"
2+
"GameVersion": "3.25.9.1",
3+
"BuildId": "20227103",
4+
"NuGetVersion": "3.25.9.1",
5+
"FilesHash": "D13D61E0D562E5A34E2778F0F92D3F1EA950894B12A6AA6E2068697577D8E4A8",
6+
"LastUpdated": "2025-10-02T18:26:00.0340982Z"
77
}

0 commit comments

Comments
 (0)