|
3552 | 3552 | Is the Ctrl-C or Ctrl-Break signal being handled? |
3553 | 3553 | </summary> |
3554 | 3554 | </member> |
3555 | | - <member name="T:SDG.Unturned.DamagePlayerParameters"> |
| 3555 | + <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
3556 | 3556 | <summary> |
3557 | | - Payload for the DamageTool.damagePlayer function. |
| 3557 | + Marker for counting number of tips. |
3558 | 3558 | </summary> |
3559 | 3559 | </member> |
3560 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
| 3560 | + <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
3561 | 3561 | <summary> |
3562 | | - Should armor worn on matching limb be factored in? |
| 3562 | + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
3563 | 3563 | </summary> |
3564 | 3564 | </member> |
3565 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
| 3565 | + <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
3566 | 3566 | <summary> |
3567 | | - Should game mode config damage multiplier be factored in? |
| 3567 | + Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
| 3568 | + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
3568 | 3569 | </summary> |
3569 | 3570 | </member> |
3570 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
| 3571 | + <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
3571 | 3572 | <summary> |
3572 | | - If player dies should it count towards quests? |
| 3573 | + Set to Time.frameCount + 1 while loading. |
| 3574 | + In the past used realtime, but that was unreliable if an individual frame took too long. |
3573 | 3575 | </summary> |
3574 | 3576 | </member> |
3575 | | - <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
| 3577 | + <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
3576 | 3578 | <summary> |
3577 | | - Effect to apply to ragdoll if dead. |
| 3579 | + Select a loading image while on the startup screen or a level without any images. |
3578 | 3580 | </summary> |
3579 | 3581 | </member> |
3580 | | - <member name="F:SDG.Unturned.ELoadingTip.MAX"> |
| 3582 | + <member name="T:SDG.Unturned.DamagePlayerParameters"> |
3581 | 3583 | <summary> |
3582 | | - Marker for counting number of tips. |
| 3584 | + Payload for the DamageTool.damagePlayer function. |
3583 | 3585 | </summary> |
3584 | 3586 | </member> |
3585 | | - <member name="F:SDG.Unturned.LoadingUI.placeholderCamera"> |
| 3587 | + <member name="F:SDG.Unturned.DamagePlayerParameters.respectArmor"> |
3586 | 3588 | <summary> |
3587 | | - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. |
| 3589 | + Should armor worn on matching limb be factored in? |
3588 | 3590 | </summary> |
3589 | 3591 | </member> |
3590 | | - <member name="F:SDG.Unturned.LoadingUI.pingWarning"> |
| 3592 | + <member name="F:SDG.Unturned.DamagePlayerParameters.applyGlobalArmorMultiplier"> |
3591 | 3593 | <summary> |
3592 | | - Shown when game connection ping is significantly higher than server browser ping. At the time of writing |
3593 | | - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. |
| 3594 | + Should game mode config damage multiplier be factored in? |
3594 | 3595 | </summary> |
3595 | 3596 | </member> |
3596 | | - <member name="F:SDG.Unturned.LoadingUI.lastLoading"> |
| 3597 | + <member name="F:SDG.Unturned.DamagePlayerParameters.trackKill"> |
3597 | 3598 | <summary> |
3598 | | - Set to Time.frameCount + 1 while loading. |
3599 | | - In the past used realtime, but that was unreliable if an individual frame took too long. |
| 3599 | + If player dies should it count towards quests? |
3600 | 3600 | </summary> |
3601 | 3601 | </member> |
3602 | | - <member name="M:SDG.Unturned.LoadingUI.PickNonLevelBackgroundImage"> |
| 3602 | + <member name="F:SDG.Unturned.DamagePlayerParameters.ragdollEffect"> |
3603 | 3603 | <summary> |
3604 | | - Select a loading image while on the startup screen or a level without any images. |
| 3604 | + Effect to apply to ragdoll if dead. |
3605 | 3605 | </summary> |
3606 | 3606 | </member> |
3607 | 3607 | <member name="F:SDG.Unturned.ESteamCallValidation.ONLY_FROM_SERVER"> |
|
5560 | 5560 | <member name="F:SDG.Unturned.ProfanityFilter.hardcodedBannedWords"> |
5561 | 5561 | <summary> |
5562 | 5562 | 2023-04-17: suggestion is to have a hardcoded list of hate speech that gets filtered |
5563 | | - regardless of whether profanity filter is enabled. (https://forum.smartlydressedgames.com/t/22477) |
| 5563 | + regardless of whether profanity filter is enabled. |
5564 | 5564 | </summary> |
5565 | 5565 | </member> |
5566 | 5566 | <member name="M:SDG.Unturned.BarricadeDrop.ReceiveTransformRequest(SDG.Unturned.ServerInvocationContext@,UnityEngine.Vector3,UnityEngine.Quaternion)"> |
|
8178 | 8178 | Used for engine RPM calculation. |
8179 | 8179 | </summary> |
8180 | 8180 | </member> |
| 8181 | + <member name="P:SDG.Unturned.VehicleAsset.ShouldIncludeAirbornWheelsInAverageRpm"> |
| 8182 | + <summary> |
| 8183 | + If false, only grounded wheels are included when calculating wheel RPM. |
| 8184 | + </summary> |
| 8185 | + </member> |
8181 | 8186 | <member name="P:SDG.Unturned.VehicleAsset.AllowsEngineRpmAndGearsInHud"> |
8182 | 8187 | <summary> |
8183 | 8188 | If this and UsesEngineRpmAndGears are true, HUD will show RPM and gear number. |
|
8203 | 8208 | How long between changing gears to allow another automatic gear change. |
8204 | 8209 | </summary> |
8205 | 8210 | </member> |
| 8211 | + <member name="P:SDG.Unturned.VehicleAsset.GearShiftAllowSkippingGears"> |
| 8212 | + <summary> |
| 8213 | + If true, engine can skip from (for example) 1st to 3rd gear if it keeps RPM within |
| 8214 | + the acceptable range. |
| 8215 | + </summary> |
| 8216 | + </member> |
8206 | 8217 | <member name="P:SDG.Unturned.VehicleAsset.EngineIdleRpm"> |
8207 | 8218 | <summary> |
8208 | 8219 | Minimum engine RPM. |
|
8232 | 8243 | Maximum torque (multiplied by output of torque curve). |
8233 | 8244 | </summary> |
8234 | 8245 | </member> |
| 8246 | + <member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchTorqueReductionEnabled"> |
| 8247 | + <summary> |
| 8248 | + If true, wheel RPM is reduced according to the difference between expected and actual |
| 8249 | + wheel RPM divided by torque reduction threshold. |
| 8250 | + </summary> |
| 8251 | + </member> |
| 8252 | + <member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchTorqueReductionThreshold"> |
| 8253 | + <summary> |
| 8254 | + If torque reduction is enabled, torque is reduced to zero when difference between |
| 8255 | + expected and actual RPM is greater than this threshold. |
| 8256 | + </summary> |
| 8257 | + </member> |
| 8258 | + <member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftPreventShifting"> |
| 8259 | + <summary> |
| 8260 | + If true, prevent changing gears when the difference between expected and actual |
| 8261 | + wheel RPM exceeds threshold. |
| 8262 | + </summary> |
| 8263 | + </member> |
| 8264 | + <!-- Badly formed XML comment ignored for member "P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftUpMinThreshold" --> |
| 8265 | + <member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftUpMaxThreshold"> |
| 8266 | + <summary> |
| 8267 | + If prevent shifting is enabled, prevent changing gears up when the difference between |
| 8268 | + expected and actual wheel RPM is greater than this threshold. |
| 8269 | + I.e., if (expected - actual > max) it cannot shift up. |
| 8270 | + </summary> |
| 8271 | + </member> |
| 8272 | + <!-- Badly formed XML comment ignored for member "P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftDownMinThreshold" --> |
| 8273 | + <member name="P:SDG.Unturned.VehicleAsset.EngineRpmMismatchGearShiftDownMaxThreshold"> |
| 8274 | + <summary> |
| 8275 | + If prevent shifting is enabled, prevent changing gears down when the difference between |
| 8276 | + expected and actual wheel RPM is greater than this threshold. |
| 8277 | + I.e., if (expected - actual > max) it cannot shift down. |
| 8278 | + </summary> |
| 8279 | + </member> |
8235 | 8280 | <member name="P:SDG.Unturned.VehicleAsset.hasCenterOfMassOverride"> |
8236 | 8281 | <summary> |
8237 | 8282 | Was a center of mass specified in the .dat? |
|
8498 | 8543 | If not null and damage is applied, <see cref="M:SDG.Unturned.Animal.alertDamagedFromPoint(UnityEngine.Vector3)"/> is called with this position. |
8499 | 8544 | </summary> |
8500 | 8545 | </member> |
| 8546 | + <member name="F:SDG.Unturned.DamageAnimalParameters.instigator"> |
| 8547 | + <summary> |
| 8548 | + Object responsible for creating this AnimalDamageParameters. |
| 8549 | + However, can be null if calling code didn't assign one. |
| 8550 | + Example types as of 2025-10-30: |
| 8551 | + - Kill Volume |
| 8552 | + - Bumper (vehicle impact) |
| 8553 | + - Interactable Sentry |
| 8554 | + - Interactable Trap |
| 8555 | + - Barrier (legacy per-object kill volume) |
| 8556 | + - Player Equipment (punch) |
| 8557 | + - Useable Gun |
| 8558 | + - Useable Melee |
| 8559 | + </summary> |
| 8560 | + </member> |
8501 | 8561 | <member name="F:SDG.Unturned.ENPCEventReplicationMode.AuthorityOnly"> |
8502 | 8562 | <summary> |
8503 | 8563 | Do not replicate to clients. Run the event on the listen server (singleplayer) / dedicated server. |
@@ -12556,25 +12616,25 @@ |
12556 | 12616 | If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen. |
12557 | 12617 | </summary> |
12558 | 12618 | </member> |
12559 | | - <member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)"> |
| 12619 | + <member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})"> |
12560 | 12620 | <summary> |
12561 | | - In-game rich text does not support embedded YouTube videos, but they look great in the web browser, |
12562 | | - so we simply remove them from the in-game text. |
| 12621 | + Get index within bounds assuming list is not empty. |
12563 | 12622 | </summary> |
12564 | 12623 | </member> |
12565 | | - <member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)"> |
| 12624 | + <member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})"> |
12566 | 12625 | <summary> |
12567 | | - Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. |
| 12626 | + Add a new item using its default constructor. |
12568 | 12627 | </summary> |
12569 | 12628 | </member> |
12570 | | - <member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})"> |
| 12629 | + <member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)"> |
12571 | 12630 | <summary> |
12572 | | - Get index within bounds assuming list is not empty. |
| 12631 | + In-game rich text does not support embedded YouTube videos, but they look great in the web browser, |
| 12632 | + so we simply remove them from the in-game text. |
12573 | 12633 | </summary> |
12574 | 12634 | </member> |
12575 | | - <member name="M:SDG.Unturned.ListExtension.AddDefaulted``1(System.Collections.Generic.List{``0})"> |
| 12635 | + <member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)"> |
12576 | 12636 | <summary> |
12577 | | - Add a new item using its default constructor. |
| 12637 | + Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. |
12578 | 12638 | </summary> |
12579 | 12639 | </member> |
12580 | 12640 | <member name="T:SDG.Unturned.DamageZombieParameters"> |
|
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