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Update .gitignore
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.gitignore

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# Ignore our Redist Updater Tool
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redist_tool/
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# We must ignore most of the files, because Auto-Redist update might commit files which we don't need to have, in case if you want to add new file/directory, anything, then make sure to remove ignore of all files (below) or just specify your files/directories below
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steamapps/
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appcache/
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BattlEye/
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config/
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Content/
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CuratedMapIcons/
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depotcache/
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Extras/
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LoadingScreens/
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Logs/
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Modules/
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MonoBleedingEdge/
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Sandbox/
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Servers/
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userdata/
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Unturned_Data/
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Unturned_Headless_Data/
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Bundles/Sources/
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# Ignore all files
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*
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install.vdf
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Licenses.txt
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ServerHelper.*
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steamclient.*
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steamclient64.*
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StreamerNames.json
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tier0_s.*
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tier0_s64.*
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UnityPlayer.*
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UnityCrashHandler64.*
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Unturned_Headless.*
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vstdlib_s.*
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vstdlib_s64.*
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ExampleServer.*
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# Allow tracking of the .gitignore file itself
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!.gitignore
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**/Landscape
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**/Editor
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**/Terrain
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# Allow tracking of existing directories and their contents
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!*/
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*.masterbundle
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*.hash
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*.log
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*.bak
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*.unity3d
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*.jpg
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*.png
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*.lnk
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*.unitypackage
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*.blend
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*.dll
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*.so
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*.exe
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*.x86_64
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*.bat
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*.sh
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*.blob
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*.commit
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SteamCMD/
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steamcmd/
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.vs/
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# Steam Linux Runtime (SLR)
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/mtree.txt.gz
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/run-in-scout-on-soldier
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/scout-on-soldier-entry-point-v2
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/toolmanifest.vdf
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/VERSIONS.txt
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# Allow tracking of files already committed (optional)
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!.gitkeep
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# Allow tracking for redist
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!/redist/
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!/redist/**
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!/redist/**
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# Allow tracking for common stuff
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!/.github
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!/.github/**
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!/.gitignore
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!/README.md
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!/LICENSE

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