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update version to 0.2.0
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CHANGELOG.md

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@@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.2.0] - Unreleased
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## [0.2.0] - 2022-09-20
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### Added
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Cargo.lock

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Cargo.toml

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@@ -3,7 +3,7 @@ members = ["core", "android", "native", "wasm"]
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[package]
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name = "gameroy"
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version = "0.1.1"
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version = "0.2.0"
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authors = ["Rodrigo Batista de Moraes <[email protected]>"]
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edition = "2021"
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repository = "https://github.com/Rodrigodd/gameroy"
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rfd = { git = "https://github.com/Rodrigodd/rfd.git", branch = "android", optional = true }
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# hard code oboe's performance mode to low latency
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cpal = { git = "https://github.com/Rodrigodd/cpal.git", branch = "oboe-low-latency" }
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cpal = { git = "https://github.com/Rodrigodd/cpal.git", branch = "oboe-low-latency" }
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[profile.dev]

android/Cargo.toml

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[package]
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name = "gameroy_android"
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version = "0.1.1"
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version = "0.2.0"
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edition = "2021"
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authors = ["Rodrigo Batista de Moraes <[email protected]>"]
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license = "MIT OR Apache-2.0"

core/Cargo.toml

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[package]
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name = "gameroy-core"
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version = "0.1.1"
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version = "0.2.0"
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authors = ["Rodrigo Batista de Moraes <[email protected]>"]
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repository = "https://github.com/Rodrigodd/gameroy"
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edition = "2018"

native/Cargo.toml

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[package]
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name = "gameroy_native"
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version = "0.1.1"
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version = "0.2.0"
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edition = "2021"
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build = "build.rs"
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authors = ["Rodrigo Batista de Moraes <[email protected]>"]

src/lib.rs

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const SCREEN_WIDTH: usize = 160;
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const SCREEN_HEIGHT: usize = 144;
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pub const VERSION: &'static str = "0.1.1";
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pub const VERSION: &'static str = "0.2.0";
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pub fn log_panic() {
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let default_hook = std::panic::take_hook();

wasm/Cargo.toml

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[package]
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name = "gameroy_wasm"
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version = "0.1.1"
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version = "0.2.0"
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edition = "2021"
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authors = ["Rodrigo Batista de Moraes <[email protected]>"]
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license = "MIT OR Apache-2.0"

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