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Movement trajectory isnt working when the character is in air #6

@coyotezin

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@coyotezin

While im on the ground, it can predict the trajectory just fine, but as soon as i jump or fall off a ledge, anything that makes the character be mid-air the trajectory stops working for me, as soon as i hit the ground again it gets back working again

Is there any solution or any specific configuration needed for this to work?
(Unreal Engine 5.4.1)

Thanks.

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