Skip to content

Implement unbounded_shl/unbounded_shrΒ #403

@nazar-pc

Description

@nazar-pc

These recent Rust integer methods semantically map cleanly onto OpShiftLeftLogical/OpShiftRightLogical.

This is in contrast to normal Rust shifts, whose semantic is such that shifting by the amount that is equal to or larger than number of bits in an integer is UB:

error: this arithmetic operation will overflow
 --> src/main.rs:3:20
  |
3 |     println!("{}", u32::MAX >> 32);
  |                    ^^^^^^^^^^^^^^ attempt to shift right by `32_i32`, which would overflow
  |
  = note: `#[deny(arithmetic_overflow)]` on by default

My understanding is that rust-gpu doesn't map these methods to those instructions yet, probably resulting in use of conditional logic from standard library, which is less efficient, at least without additional optimizations:

impl u32 {
    pub const fn unbounded_shr(self, rhs: u32) -> u32 {
        if rhs < Self::BITS {
            unsafe { self.unchecked_shr(rhs) }
        } else {
            0
        }
    }
}

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions