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bitvec's view_bits on a slice causes an ICEΒ #425

@Steveplays28

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@Steveplays28
# Cargo.toml
spirv-std = { git = "https://github.com/Rust-GPU/rust-gpu.git", rev = "f79c4181a5dc2d37303947b113f190930c6c1ce6" }
bitvec = { git = "https://github.com/uglyoldbob/bitvec.git", default-features = false }
let bits = [0 as u8];
&bits.view_bits::<Lsb0>();

rust-gpu-view-bits-rustc-ice-2025-10-03.txt

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