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valschneiderhtejun
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workqueue: Convert the idle_timer to a timer + work_struct
A later patch will require a sleepable context in the idle worker timeout function. Converting worker_pool.idle_timer to a delayed_work gives us just that, however this would imply turning all idle_timer expiries into scheduler events (waking up a worker to handle the dwork). Instead, implement a "custom dwork" where the timer callback does some extra checks before queuing the associated work. No change in functionality intended. Signed-off-by: Valentin Schneider <[email protected]> Reviewed-by: Lai Jiangshan <[email protected]> Signed-off-by: Tejun Heo <[email protected]>
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kernel/workqueue.c

Lines changed: 50 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -169,7 +169,9 @@ struct worker_pool {
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struct list_head idle_list; /* L: list of idle workers */
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struct timer_list idle_timer; /* L: worker idle timeout */
172-
struct timer_list mayday_timer; /* L: SOS timer for workers */
172+
struct work_struct idle_cull_work; /* L: worker idle cleanup */
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174+
struct timer_list mayday_timer; /* L: SOS timer for workers */
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/* a workers is either on busy_hash or idle_list, or the manager */
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DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
@@ -2023,17 +2025,61 @@ static void destroy_worker(struct worker *worker)
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wake_up_process(worker->task);
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}
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/**
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* idle_worker_timeout - check if some idle workers can now be deleted.
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* @t: The pool's idle_timer that just expired
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*
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* The timer is armed in worker_enter_idle(). Note that it isn't disarmed in
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* worker_leave_idle(), as a worker flicking between idle and active while its
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* pool is at the too_many_workers() tipping point would cause too much timer
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* housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let
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* it expire and re-evaluate things from there.
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*/
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static void idle_worker_timeout(struct timer_list *t)
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{
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struct worker_pool *pool = from_timer(pool, t, idle_timer);
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bool do_cull = false;
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if (work_pending(&pool->idle_cull_work))
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return;
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raw_spin_lock_irq(&pool->lock);
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2032-
while (too_many_workers(pool)) {
2048+
if (too_many_workers(pool)) {
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struct worker *worker;
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unsigned long expires;
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/* idle_list is kept in LIFO order, check the last one */
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worker = list_entry(pool->idle_list.prev, struct worker, entry);
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expires = worker->last_active + IDLE_WORKER_TIMEOUT;
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do_cull = !time_before(jiffies, expires);
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if (!do_cull)
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mod_timer(&pool->idle_timer, expires);
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}
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raw_spin_unlock_irq(&pool->lock);
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if (do_cull)
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queue_work(system_unbound_wq, &pool->idle_cull_work);
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}
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/**
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* idle_cull_fn - cull workers that have been idle for too long.
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* @work: the pool's work for handling these idle workers
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*
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* This goes through a pool's idle workers and gets rid of those that have been
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* idle for at least IDLE_WORKER_TIMEOUT seconds.
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*/
2073+
static void idle_cull_fn(struct work_struct *work)
2074+
{
2075+
struct worker_pool *pool = container_of(work, struct worker_pool, idle_cull_work);
2076+
2077+
raw_spin_lock_irq(&pool->lock);
2078+
2079+
while (too_many_workers(pool)) {
2080+
struct worker *worker;
2081+
unsigned long expires;
2082+
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worker = list_entry(pool->idle_list.prev, struct worker, entry);
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expires = worker->last_active + IDLE_WORKER_TIMEOUT;
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@@ -3483,6 +3529,7 @@ static int init_worker_pool(struct worker_pool *pool)
34833529
hash_init(pool->busy_hash);
34843530

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timer_setup(&pool->idle_timer, idle_worker_timeout, TIMER_DEFERRABLE);
3532+
INIT_WORK(&pool->idle_cull_work, idle_cull_fn);
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34873534
timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
34883535

@@ -3630,6 +3677,7 @@ static void put_unbound_pool(struct worker_pool *pool)
36303677

36313678
/* shut down the timers */
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del_timer_sync(&pool->idle_timer);
3680+
cancel_work_sync(&pool->idle_cull_work);
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del_timer_sync(&pool->mayday_timer);
36343682

36353683
/* RCU protected to allow dereferences from get_work_pool() */

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