Commit 65e7108
x86/build: Fix linker fill bytes quirk/incompatibility for ld.lld
With ":text =0xcccc", ld.lld fills unused text area with 0xcccc0000.
Example objdump -D output:
ffffffff82b04203: 00 00 add %al,(%rax)
ffffffff82b04205: cc int3
ffffffff82b04206: cc int3
ffffffff82b04207: 00 00 add %al,(%rax)
ffffffff82b04209: cc int3
ffffffff82b0420a: cc int3
Replace it with ":text =0xcccccccc", so we get the following instead:
ffffffff82b04203: cc int3
ffffffff82b04204: cc int3
ffffffff82b04205: cc int3
ffffffff82b04206: cc int3
ffffffff82b04207: cc int3
ffffffff82b04208: cc int3
gcc/ld doesn't seem to have the same issue. The generated code stays the
same for gcc/ld.
Signed-off-by: Song Liu <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
Reviewed-by: Kees Cook <[email protected]>
Acked-by: Peter Zijlstra (Intel) <[email protected]>
Fixes: 7705dc8 ("x86/vmlinux: Use INT3 instead of NOP for linker fill bytes")
Link: https://lore.kernel.org/r/[email protected]1 parent 3f874c9 commit 65e7108
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