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drm/vmwgfx: Support SM5 shader type in command buffer
Virtual device now supports new shader types, allow them as valid shader
type in command buffer. Also add per shader bind info in binding manager
state for new shader type.
Signed-off-by: Deepak Rawat <[email protected]>
Reviewed-by: Thomas Hellström (VMware) <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Roland Scheidegger <[email protected]>
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