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iterface battle
2 parents cb76a3e + 58d2592 commit bd5a799

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+14
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src/main.py

Lines changed: 14 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -4,6 +4,7 @@
44
from interacoes import exibir_dialogo, exibir_dialogo_mercador, exibir_dialogo_contratante
55
import sys
66
import select
7+
import time
78

89
class TerminalInterface:
910
def __init__(self, db_controller: DatabaseController):
@@ -158,7 +159,7 @@ def show_missions (self):
158159
missoes = self.db_controller.show_missoes()
159160
print("------Missões a serem realizadas------")
160161
for missao in missoes:
161-
print(missao)
162+
print(missao[0])
162163
print("-------------------------------------")
163164

164165
def explore_current_room(self):
@@ -167,7 +168,7 @@ def explore_current_room(self):
167168
inimigos = self.db_controller.enemy(sala_atual)
168169
mercador = self.get_npc_in_room(sala_atual, "Mercador")
169170
contratante = self.get_npc_in_room(sala_atual, "Contratante")
170-
missoes = self.get_missions_in_room(sala_atual)
171+
171172

172173
print("\nExplorando a sala atual...")
173174
if inimigos:
@@ -228,6 +229,13 @@ def get_npc_in_room(self, sala_id, npc_type):
228229

229230

230231

232+
def draw_battle_interface(self, player_hp, enemy_hp, enemy_name):
233+
print("=" * 40)
234+
print(f"{enemy_name} (HP: {enemy_hp})")
235+
print(" " * 20 + "VS")
236+
print(f"Jogador (HP: {player_hp})")
237+
print("=" * 40)
238+
231239
def handle_combat(self, inimigos):
232240
for inimigo in inimigos:
233241
print(f"Você encontrou um inimigo: {inimigo['id_inimigo']}")
@@ -246,15 +254,15 @@ def handle_combat(self, inimigos):
246254
def fight_enemy(self, inimigo):
247255
print("Iniciando combate...")
248256
self.db_controller.connect()
249-
player = self.db_controller.get_status(self.current_player_id)[0] # Exemplo de HP do jogador
257+
player = self.db_controller.get_status(self.current_player_id)[0]
250258
player_hp = player[3]
251259
player_sala = player[5]
252260
enemy = self.db_controller.get_enemy_sala(self.db_controller.get_sala_by_name(player_sala))
253261
enemy_hp = enemy[3]
254-
255-
# enemy_hp = inimigo["vida_atual"]
256-
262+
enemy_name = inimigo['id_inimigo']
263+
257264
while player_hp > 0 and enemy_hp > 0:
265+
self.draw_battle_interface(player_hp, enemy_hp, enemy_name)
258266
print("\nEscolha sua ação:")
259267
print("1. Atacar")
260268
print("2. Usar item")
@@ -264,13 +272,11 @@ def fight_enemy(self, inimigo):
264272

265273
if choice == "1":
266274
dano = 10 # Exemplo de dano do jogador
267-
268275
enemy_hp -= dano
269276
self.db_controller.att_status_instacia(enemy[0], enemy_hp)
270277
print(f"Você atacou e causou {dano} de dano. Vida do inimigo: {enemy_hp}")
271278
if enemy_hp <= 0:
272279
print("Você derrotou o inimigo!")
273-
# Atualizar XP e recompensas
274280
break
275281
dano_inimigo = inimigo["atk"]
276282
player_hp -= dano_inimigo

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