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Merge pull request #840 from SCIInstitute/fix_glare
toned down specular to 10% in edges, fases, and nodes.
2 parents 36bf9a8 + 34c1923 commit 1efef1e

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-9
lines changed

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+9
-9
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src/Modules/Visualization/ShowField.cc

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -629,7 +629,7 @@ void ShowFieldModule::renderFacesLinear(
629629
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
630630
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
631631
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
632-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
632+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
633633
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
634634
}
635635
else
@@ -649,7 +649,7 @@ void ShowFieldModule::renderFacesLinear(
649649
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
650650
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
651651
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
652-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
652+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
653653
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
654654
}
655655
else
@@ -680,7 +680,7 @@ void ShowFieldModule::renderFacesLinear(
680680
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
681681
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
682682
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
683-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
683+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
684684
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
685685
}
686686
else
@@ -699,7 +699,7 @@ void ShowFieldModule::renderFacesLinear(
699699
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
700700
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
701701
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
702-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
702+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
703703
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
704704
}
705705
else
@@ -719,7 +719,7 @@ void ShowFieldModule::renderFacesLinear(
719719
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
720720
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
721721
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
722-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
722+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
723723
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
724724

725725
if (state.get(RenderState::USE_TRANSPARENCY))
@@ -1262,7 +1262,7 @@ void ShowFieldModule::renderNodes(
12621262
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
12631263
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
12641264
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
1265-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
1265+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
12661266
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
12671267
}
12681268
else
@@ -1295,7 +1295,7 @@ void ShowFieldModule::renderNodes(
12951295
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uAmbientColor",
12961296
glm::vec4(0.1f, 0.1f, 0.1f, 1.0f)));
12971297
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
1298-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
1298+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
12991299
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
13001300

13011301
if (state.get(RenderState::USE_TRANSPARENCY))
@@ -1447,7 +1447,7 @@ void ShowFieldModule::renderEdges(
14471447
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uDiffuseColor",
14481448
glm::vec4(dft.r(), dft.g(), dft.b(), 1.0f)));
14491449
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
1450-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
1450+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
14511451
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
14521452
}
14531453
else {
@@ -1463,7 +1463,7 @@ void ShowFieldModule::renderEdges(
14631463
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uDiffuseColor",
14641464
glm::vec4(dft.r(), dft.g(), dft.b(), 1.0f)));
14651465
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularColor",
1466-
glm::vec4(1.0f, 1.0f, 1.0f, 1.0f)));
1466+
glm::vec4(0.1f, 0.1f, 0.1f, 0.1f)));
14671467
uniforms.push_back(GeometryObject::SpireSubPass::Uniform("uSpecularPower", 32.0f));
14681468
}
14691469
GeometryObject::SpireIBO::PRIMITIVE primIn = GeometryObject::SpireIBO::LINES;

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