Skip to content

Rendering bug with clipping planes and edge elements #2439

@jessdtate

Description

@jessdtate

this has been seen in both mac (itel chip Nvidia GPU) and windows

Image

the elements have the wrong coloring on the reverse faces. This seems to only happen with elements that are on the edge of the mesh.

Metadata

Metadata

Assignees

Labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions