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2+ <Project ToolsVersion =" 12.0" DefaultTargets =" Build" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3+ <Import Project =" $(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition =" Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4+ <PropertyGroup >
5+ <Configuration Condition =" '$(Configuration)' == '' " >Debug</Configuration >
6+ <Platform Condition =" '$(Platform)' == '' " >AnyCPU</Platform >
7+ <ProjectGuid >{1797A95B-A8C1-4CD2-9E7A-0B579493A872}</ProjectGuid >
8+ <OutputType >Library</OutputType >
9+ <AppDesignerFolder >Properties</AppDesignerFolder >
10+ <RootNamespace >GetOutOfMySandbox</RootNamespace >
11+ <AssemblyName >GetOutOfMySandbox</AssemblyName >
12+ <TargetFrameworkVersion >v4.0</TargetFrameworkVersion >
13+ <FileAlignment >512</FileAlignment >
14+ </PropertyGroup >
15+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " >
16+ <DebugSymbols >true</DebugSymbols >
17+ <DebugType >full</DebugType >
18+ <Optimize >false</Optimize >
19+ <OutputPath >bin\Debug\</OutputPath >
20+ <DefineConstants >DEBUG;TRACE</DefineConstants >
21+ <ErrorReport >prompt</ErrorReport >
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24+ </PropertyGroup >
25+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " >
26+ <DebugType >pdbonly</DebugType >
27+ <Optimize >true</Optimize >
28+ <OutputPath >bin\Release\</OutputPath >
29+ <DefineConstants >TRACE</DefineConstants >
30+ <ErrorReport >prompt</ErrorReport >
31+ <WarningLevel >4</WarningLevel >
32+ <PlatformTarget >x64</PlatformTarget >
33+ </PropertyGroup >
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37+ </Reference >
38+ <Reference Include =" Sandbox.Common" >
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42+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\Sandbox.Common.XmlSerializers.dll</HintPath >
43+ </Reference >
44+ <Reference Include =" Sandbox.Game" >
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46+ </Reference >
47+ <Reference Include =" SEModAPI" >
48+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\SEModAPI.dll</HintPath >
49+ </Reference >
50+ <Reference Include =" SEModAPIExtensions" >
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54+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\SEModAPIInternal.dll</HintPath >
55+ </Reference >
56+ <Reference Include =" System" />
57+ <Reference Include =" System.Core" />
58+ <Reference Include =" System.Drawing" />
59+ <Reference Include =" System.Runtime.Serialization" />
60+ <Reference Include =" System.Windows.Forms" />
61+ <Reference Include =" System.Xml.Linq" />
62+ <Reference Include =" System.Data.DataSetExtensions" />
63+ <Reference Include =" Microsoft.CSharp" />
64+ <Reference Include =" System.Data" />
65+ <Reference Include =" System.Xml" />
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68+ </Reference >
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70+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\VRage.Data.dll</HintPath >
71+ </Reference >
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74+ </Reference >
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76+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\VRage.Library.dll</HintPath >
77+ </Reference >
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79+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\VRage.Math.dll</HintPath >
80+ </Reference >
81+ <Reference Include =" VRage.Native" >
82+ <HintPath >..\..\SEServerExtender\SEServerExtender\bin\x64\Release\VRage.Native.dll</HintPath >
83+ </Reference >
84+ </ItemGroup >
85+ <ItemGroup >
86+ <Compile Include =" AssemblyFileVersion.cs" >
87+ <AutoGen >True</AutoGen >
88+ <DesignTime >True</DesignTime >
89+ <DependentUpon >AssemblyFileVersion.tt</DependentUpon >
90+ </Compile >
91+ <Compile Include =" GetOutOfMySandbox.cs" />
92+ <Compile Include =" PluginSettings.cs" />
93+ <Compile Include =" Properties\AssemblyInfo.cs" />
94+ </ItemGroup >
95+ <ItemGroup >
96+ <None Include =" AssemblyFileVersion.tt" >
97+ <Generator >TextTemplatingFileGenerator</Generator >
98+ <LastGenOutput >AssemblyFileVersion.cs</LastGenOutput >
99+ </None >
100+ <None Include =" packages.config" />
101+ <None Include =" README.md" />
102+ </ItemGroup >
103+ <ItemGroup >
104+ <Service Include =" {508349B6-6B84-4DF5-91F0-309BEEBAD82D}" />
105+ </ItemGroup >
106+ <Import Project =" $(MSBuildToolsPath)\Microsoft.CSharp.targets" />
107+ <PropertyGroup >
108+ <PreBuildEvent >copy "$(TargetPath)" "C:\ProgramData\SpaceEngineersDedicated\survival test\Mods\Essentials\"
109+ set textTemplatingPath="%25CommonProgramFiles(x86)%25\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe"
110+ if %25textTemplatingPath%25=="\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe" set textTemplatingPath="%25CommonProgramFiles%25\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe"
111+ %25textTemplatingPath%25 "$(ProjectDir)AssemblyFileVersion.tt"</PreBuildEvent >
112+ </PropertyGroup >
113+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
114+ Other similar extension points exist, see Microsoft.Common.targets.
115+ <Target Name="BeforeBuild">
116+ </Target>
117+ <Target Name="AfterBuild">
118+ </Target>
119+ -->
120+ </Project >
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