@@ -191,7 +191,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getViewport(const sfView* view);
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CSFML_GRAPHICS_API sfFloatRect sfView_getScissor (const sfView * view );
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////////////////////////////////////////////////////////////
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- /// \brief Move a view relatively to its current position
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+ /// \brief Move a view relative to its current position
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///
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/// \param view View object
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/// \param offset Offset
@@ -200,7 +200,7 @@ CSFML_GRAPHICS_API sfFloatRect sfView_getScissor(const sfView* view);
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CSFML_GRAPHICS_API void sfView_move (sfView * view , sfVector2f offset );
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////////////////////////////////////////////////////////////
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- /// \brief Rotate a view relatively to its current orientation
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+ /// \brief Rotate a view relative to its current orientation
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///
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/// \param view View object
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/// \param angle Angle to rotate, in degrees
@@ -209,7 +209,7 @@ CSFML_GRAPHICS_API void sfView_move(sfView* view, sfVector2f offset);
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CSFML_GRAPHICS_API void sfView_rotate (sfView * view , float angle );
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////////////////////////////////////////////////////////////
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- /// \brief Resize a view rectangle relatively to its current size
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+ /// \brief Resize a view rectangle relative to its current size
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///
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/// Resizing the view simulates a zoom, as the zone displayed on
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/// screen grows or shrinks.
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