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Revert "refactor: split updatePlayerInTablist into updateOthersFor and updateForOthers, adjust usages across services, and clean up tablist handling logic"
// As velocity has no chat session api, we cannot update the tablist entries properly yet. Currently, it will cause the chat validation to fail.
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// [00:21:47] [Render thread/ERROR]: Received chat message from 1c779cb1-3860-4e23-9cac-7f160b2acc61, but they have no chat session initialized and secure chat is enforced
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}
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funupdateForOthers(toUpdate:Player) {
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val server = toUpdate.currentServer.getOrNull()?.server ?:return
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val seenServers = tablistService.getSeenServers(server)
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val seenPlayers = seenServers.flatMap { it.playersConnected }.distinct()
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