We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 1eefd65 commit 2dbcabdCopy full SHA for 2dbcabd
client/render/gl_sprite.cpp
@@ -194,12 +194,15 @@ Cull sprite model by bbox
194
*/
195
bool CSpriteModelRenderer :: CullSpriteModel( void )
196
{
197
- if( !m_pSpriteHeader )
+ if (!m_pSpriteHeader)
198
return true;
199
200
- SpriteComputeBBox( m_pCurrentEntity, NULL );
+ SpriteComputeBBox(m_pCurrentEntity, NULL);
201
202
- return R_CullModel( m_pCurrentEntity, sprite_absmin, sprite_absmax );
+ if (R_CullModel(m_pCurrentEntity, sprite_absmin, sprite_absmax))
203
+ return true;
204
+
205
+ return !Mod_CheckBoxVisible(sprite_absmin, sprite_absmax);
206
}
207
208
/*
0 commit comments