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Use sample color for 3D sprites
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  • Sources/GateEngine/System/Rendering/Drawables

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Sources/GateEngine/System/Rendering/Drawables/Scene.swift

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@@ -318,7 +318,7 @@
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transforms: [transform],
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material: material,
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vsh: .standard,
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fsh: .textureSampleTintColorOpacity_DiscardZeroAlpha,
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fsh: .textureSampleDiscardZeroAlpha,
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flags: flags
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)
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self.insert(command)

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