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server.js
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127 lines (110 loc) · 4.25 KB
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import WebSocket, { WebSocketServer } from 'ws';
const server = new WebSocketServer({ port: 8080 });
const users = new Map(); // userId -> { ws, userData }
const usersByInviteCode = new Map(); // inviteCode -> userId
server.on('connection', (ws) => {
console.log('New client connected');
ws.on('message', (message) => {
const data = JSON.parse(message);
switch (data.type) {
case 'register':
users.set(data.user.id, { ws, userData: data.user });
usersByInviteCode.set(data.user.inviteCode, data.user.id);
// Broadcast online users
broadcastOnlineUsers();
break;
case 'sendFriendRequest':
const targetUserId = usersByInviteCode.get(data.targetInviteCode);
if (targetUserId && users.has(targetUserId)) {
const targetUser = users.get(targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'friendRequest',
requestId: 'req_' + Math.random().toString(36).substr(2, 9),
from: data.from
}));
}
break;
case 'acceptFriendRequest':
if (users.has(data.targetUserId)) {
const targetUser = users.get(data.targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'friendRequestAccepted',
user: data.user
}));
}
break;
case 'rejectFriendRequest':
if (users.has(data.targetUserId)) {
const targetUser = users.get(data.targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'friendRequestRejected'
}));
}
break;
case 'sendGameInvite':
if (users.has(data.targetUserId)) {
const targetUser = users.get(data.targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'gameInvite',
gameType: data.gameType,
stake: data.stake,
from: data.from
}));
}
break;
case 'acceptGameInvite':
if (users.has(data.targetUserId)) {
const targetUser = users.get(data.targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'gameInviteAccepted',
roomId: 'room_' + Math.random().toString(36).substr(2, 9),
gameType: data.gameType,
stake: data.stake,
user: data.user
}));
}
break;
case 'rejectGameInvite':
if (users.has(data.targetUserId)) {
const targetUser = users.get(data.targetUserId);
targetUser.ws.send(JSON.stringify({
type: 'gameInviteRejected',
user: data.user
}));
}
break;
}
});
ws.on('close', () => {
// Remove user from online users
for (const [userId, userData] of users.entries()) {
if (userData.ws === ws) {
users.delete(userId);
usersByInviteCode.delete(userData.userData.inviteCode);
broadcastUserOffline(userId);
break;
}
}
});
});
function broadcastOnlineUsers() {
const onlineUsers = {};
for (const [userId, userData] of users.entries()) {
onlineUsers[userId] = userData.userData;
}
for (const [userId, userData] of users.entries()) {
userData.ws.send(JSON.stringify({
type: 'onlineUsers',
users: onlineUsers
}));
}
}
function broadcastUserOffline(userId) {
for (const [_, userData] of users.entries()) {
userData.ws.send(JSON.stringify({
type: 'userOffline',
userId: userId
}));
}
}
console.log('WebSocket server running on port 8080');