11using System ;
22using System . IO ;
3+ using System . Text ;
34using SabreTools . Hashing ;
45using SabreTools . IO . Extensions ;
56
@@ -12,6 +13,78 @@ public class MoPaQDecrypter
1213 {
1314 #region Constants
1415
16+ /// <summary>
17+ /// Converts ASCII characters to lowercase
18+ /// </summary>
19+ /// <remarks>Converts slash (0x2F) to backslash (0x5C)</remarks>
20+ private static readonly byte [ ] AsciiToLowerTable = new byte [ 256 ]
21+ {
22+ 0x00 , 0x01 , 0x02 , 0x03 , 0x04 , 0x05 , 0x06 , 0x07 , 0x08 , 0x09 , 0x0A , 0x0B , 0x0C , 0x0D , 0x0E , 0x0F ,
23+ 0x10 , 0x11 , 0x12 , 0x13 , 0x14 , 0x15 , 0x16 , 0x17 , 0x18 , 0x19 , 0x1A , 0x1B , 0x1C , 0x1D , 0x1E , 0x1F ,
24+ 0x20 , 0x21 , 0x22 , 0x23 , 0x24 , 0x25 , 0x26 , 0x27 , 0x28 , 0x29 , 0x2A , 0x2B , 0x2C , 0x2D , 0x2E , 0x5C ,
25+ 0x30 , 0x31 , 0x32 , 0x33 , 0x34 , 0x35 , 0x36 , 0x37 , 0x38 , 0x39 , 0x3A , 0x3B , 0x3C , 0x3D , 0x3E , 0x3F ,
26+ 0x40 , 0x61 , 0x62 , 0x63 , 0x64 , 0x65 , 0x66 , 0x67 , 0x68 , 0x69 , 0x6A , 0x6B , 0x6C , 0x6D , 0x6E , 0x6F ,
27+ 0x70 , 0x71 , 0x72 , 0x73 , 0x74 , 0x75 , 0x76 , 0x77 , 0x78 , 0x79 , 0x7A , 0x5B , 0x5C , 0x5D , 0x5E , 0x5F ,
28+ 0x60 , 0x61 , 0x62 , 0x63 , 0x64 , 0x65 , 0x66 , 0x67 , 0x68 , 0x69 , 0x6A , 0x6B , 0x6C , 0x6D , 0x6E , 0x6F ,
29+ 0x70 , 0x71 , 0x72 , 0x73 , 0x74 , 0x75 , 0x76 , 0x77 , 0x78 , 0x79 , 0x7A , 0x7B , 0x7C , 0x7D , 0x7E , 0x7F ,
30+ 0x80 , 0x81 , 0x82 , 0x83 , 0x84 , 0x85 , 0x86 , 0x87 , 0x88 , 0x89 , 0x8A , 0x8B , 0x8C , 0x8D , 0x8E , 0x8F ,
31+ 0x90 , 0x91 , 0x92 , 0x93 , 0x94 , 0x95 , 0x96 , 0x97 , 0x98 , 0x99 , 0x9A , 0x9B , 0x9C , 0x9D , 0x9E , 0x9F ,
32+ 0xA0 , 0xA1 , 0xA2 , 0xA3 , 0xA4 , 0xA5 , 0xA6 , 0xA7 , 0xA8 , 0xA9 , 0xAA , 0xAB , 0xAC , 0xAD , 0xAE , 0xAF ,
33+ 0xB0 , 0xB1 , 0xB2 , 0xB3 , 0xB4 , 0xB5 , 0xB6 , 0xB7 , 0xB8 , 0xB9 , 0xBA , 0xBB , 0xBC , 0xBD , 0xBE , 0xBF ,
34+ 0xC0 , 0xC1 , 0xC2 , 0xC3 , 0xC4 , 0xC5 , 0xC6 , 0xC7 , 0xC8 , 0xC9 , 0xCA , 0xCB , 0xCC , 0xCD , 0xCE , 0xCF ,
35+ 0xD0 , 0xD1 , 0xD2 , 0xD3 , 0xD4 , 0xD5 , 0xD6 , 0xD7 , 0xD8 , 0xD9 , 0xDA , 0xDB , 0xDC , 0xDD , 0xDE , 0xDF ,
36+ 0xE0 , 0xE1 , 0xE2 , 0xE3 , 0xE4 , 0xE5 , 0xE6 , 0xE7 , 0xE8 , 0xE9 , 0xEA , 0xEB , 0xEC , 0xED , 0xEE , 0xEF ,
37+ 0xF0 , 0xF1 , 0xF2 , 0xF3 , 0xF4 , 0xF5 , 0xF6 , 0xF7 , 0xF8 , 0xF9 , 0xFA , 0xFB , 0xFC , 0xFD , 0xFE , 0xFF
38+ } ;
39+
40+ /// <summary>
41+ /// Converts ASCII characters to uppercase
42+ /// </summary>
43+ /// <remarks>Converts slash (0x2F) to backslash (0x5C)</remarks>
44+ private static readonly byte [ ] AsciiToUpperTable = new byte [ 256 ]
45+ {
46+ 0x00 , 0x01 , 0x02 , 0x03 , 0x04 , 0x05 , 0x06 , 0x07 , 0x08 , 0x09 , 0x0A , 0x0B , 0x0C , 0x0D , 0x0E , 0x0F ,
47+ 0x10 , 0x11 , 0x12 , 0x13 , 0x14 , 0x15 , 0x16 , 0x17 , 0x18 , 0x19 , 0x1A , 0x1B , 0x1C , 0x1D , 0x1E , 0x1F ,
48+ 0x20 , 0x21 , 0x22 , 0x23 , 0x24 , 0x25 , 0x26 , 0x27 , 0x28 , 0x29 , 0x2A , 0x2B , 0x2C , 0x2D , 0x2E , 0x5C ,
49+ 0x30 , 0x31 , 0x32 , 0x33 , 0x34 , 0x35 , 0x36 , 0x37 , 0x38 , 0x39 , 0x3A , 0x3B , 0x3C , 0x3D , 0x3E , 0x3F ,
50+ 0x40 , 0x41 , 0x42 , 0x43 , 0x44 , 0x45 , 0x46 , 0x47 , 0x48 , 0x49 , 0x4A , 0x4B , 0x4C , 0x4D , 0x4E , 0x4F ,
51+ 0x50 , 0x51 , 0x52 , 0x53 , 0x54 , 0x55 , 0x56 , 0x57 , 0x58 , 0x59 , 0x5A , 0x5B , 0x5C , 0x5D , 0x5E , 0x5F ,
52+ 0x60 , 0x41 , 0x42 , 0x43 , 0x44 , 0x45 , 0x46 , 0x47 , 0x48 , 0x49 , 0x4A , 0x4B , 0x4C , 0x4D , 0x4E , 0x4F ,
53+ 0x50 , 0x51 , 0x52 , 0x53 , 0x54 , 0x55 , 0x56 , 0x57 , 0x58 , 0x59 , 0x5A , 0x7B , 0x7C , 0x7D , 0x7E , 0x7F ,
54+ 0x80 , 0x81 , 0x82 , 0x83 , 0x84 , 0x85 , 0x86 , 0x87 , 0x88 , 0x89 , 0x8A , 0x8B , 0x8C , 0x8D , 0x8E , 0x8F ,
55+ 0x90 , 0x91 , 0x92 , 0x93 , 0x94 , 0x95 , 0x96 , 0x97 , 0x98 , 0x99 , 0x9A , 0x9B , 0x9C , 0x9D , 0x9E , 0x9F ,
56+ 0xA0 , 0xA1 , 0xA2 , 0xA3 , 0xA4 , 0xA5 , 0xA6 , 0xA7 , 0xA8 , 0xA9 , 0xAA , 0xAB , 0xAC , 0xAD , 0xAE , 0xAF ,
57+ 0xB0 , 0xB1 , 0xB2 , 0xB3 , 0xB4 , 0xB5 , 0xB6 , 0xB7 , 0xB8 , 0xB9 , 0xBA , 0xBB , 0xBC , 0xBD , 0xBE , 0xBF ,
58+ 0xC0 , 0xC1 , 0xC2 , 0xC3 , 0xC4 , 0xC5 , 0xC6 , 0xC7 , 0xC8 , 0xC9 , 0xCA , 0xCB , 0xCC , 0xCD , 0xCE , 0xCF ,
59+ 0xD0 , 0xD1 , 0xD2 , 0xD3 , 0xD4 , 0xD5 , 0xD6 , 0xD7 , 0xD8 , 0xD9 , 0xDA , 0xDB , 0xDC , 0xDD , 0xDE , 0xDF ,
60+ 0xE0 , 0xE1 , 0xE2 , 0xE3 , 0xE4 , 0xE5 , 0xE6 , 0xE7 , 0xE8 , 0xE9 , 0xEA , 0xEB , 0xEC , 0xED , 0xEE , 0xEF ,
61+ 0xF0 , 0xF1 , 0xF2 , 0xF3 , 0xF4 , 0xF5 , 0xF6 , 0xF7 , 0xF8 , 0xF9 , 0xFA , 0xFB , 0xFC , 0xFD , 0xFE , 0xFF
62+ } ;
63+
64+ /// <summary>
65+ /// Converts ASCII characters to uppercase
66+ /// </summary>
67+ /// <remarks>Does NOT convert slash (0x2F) to backslash (0x5C)</remarks>
68+ private static readonly byte [ ] AsciiToUpperTable_Slash = new byte [ 256 ]
69+ {
70+ 0x00 , 0x01 , 0x02 , 0x03 , 0x04 , 0x05 , 0x06 , 0x07 , 0x08 , 0x09 , 0x0A , 0x0B , 0x0C , 0x0D , 0x0E , 0x0F ,
71+ 0x10 , 0x11 , 0x12 , 0x13 , 0x14 , 0x15 , 0x16 , 0x17 , 0x18 , 0x19 , 0x1A , 0x1B , 0x1C , 0x1D , 0x1E , 0x1F ,
72+ 0x20 , 0x21 , 0x22 , 0x23 , 0x24 , 0x25 , 0x26 , 0x27 , 0x28 , 0x29 , 0x2A , 0x2B , 0x2C , 0x2D , 0x2E , 0x2F ,
73+ 0x30 , 0x31 , 0x32 , 0x33 , 0x34 , 0x35 , 0x36 , 0x37 , 0x38 , 0x39 , 0x3A , 0x3B , 0x3C , 0x3D , 0x3E , 0x3F ,
74+ 0x40 , 0x41 , 0x42 , 0x43 , 0x44 , 0x45 , 0x46 , 0x47 , 0x48 , 0x49 , 0x4A , 0x4B , 0x4C , 0x4D , 0x4E , 0x4F ,
75+ 0x50 , 0x51 , 0x52 , 0x53 , 0x54 , 0x55 , 0x56 , 0x57 , 0x58 , 0x59 , 0x5A , 0x5B , 0x5C , 0x5D , 0x5E , 0x5F ,
76+ 0x60 , 0x41 , 0x42 , 0x43 , 0x44 , 0x45 , 0x46 , 0x47 , 0x48 , 0x49 , 0x4A , 0x4B , 0x4C , 0x4D , 0x4E , 0x4F ,
77+ 0x50 , 0x51 , 0x52 , 0x53 , 0x54 , 0x55 , 0x56 , 0x57 , 0x58 , 0x59 , 0x5A , 0x7B , 0x7C , 0x7D , 0x7E , 0x7F ,
78+ 0x80 , 0x81 , 0x82 , 0x83 , 0x84 , 0x85 , 0x86 , 0x87 , 0x88 , 0x89 , 0x8A , 0x8B , 0x8C , 0x8D , 0x8E , 0x8F ,
79+ 0x90 , 0x91 , 0x92 , 0x93 , 0x94 , 0x95 , 0x96 , 0x97 , 0x98 , 0x99 , 0x9A , 0x9B , 0x9C , 0x9D , 0x9E , 0x9F ,
80+ 0xA0 , 0xA1 , 0xA2 , 0xA3 , 0xA4 , 0xA5 , 0xA6 , 0xA7 , 0xA8 , 0xA9 , 0xAA , 0xAB , 0xAC , 0xAD , 0xAE , 0xAF ,
81+ 0xB0 , 0xB1 , 0xB2 , 0xB3 , 0xB4 , 0xB5 , 0xB6 , 0xB7 , 0xB8 , 0xB9 , 0xBA , 0xBB , 0xBC , 0xBD , 0xBE , 0xBF ,
82+ 0xC0 , 0xC1 , 0xC2 , 0xC3 , 0xC4 , 0xC5 , 0xC6 , 0xC7 , 0xC8 , 0xC9 , 0xCA , 0xCB , 0xCC , 0xCD , 0xCE , 0xCF ,
83+ 0xD0 , 0xD1 , 0xD2 , 0xD3 , 0xD4 , 0xD5 , 0xD6 , 0xD7 , 0xD8 , 0xD9 , 0xDA , 0xDB , 0xDC , 0xDD , 0xDE , 0xDF ,
84+ 0xE0 , 0xE1 , 0xE2 , 0xE3 , 0xE4 , 0xE5 , 0xE6 , 0xE7 , 0xE8 , 0xE9 , 0xEA , 0xEB , 0xEC , 0xED , 0xEE , 0xEF ,
85+ 0xF0 , 0xF1 , 0xF2 , 0xF3 , 0xF4 , 0xF5 , 0xF6 , 0xF7 , 0xF8 , 0xF9 , 0xFA , 0xFB , 0xFC , 0xFD , 0xFE , 0xFF
86+ } ;
87+
1588 private const uint MPQ_HASH_KEY2_MIX = 0x400 ;
1689
1790 private const uint STORM_BUFFER_SIZE = 0x500 ;
@@ -175,5 +248,108 @@ public unsafe byte[] DecryptBlock(byte[] block, long length, uint key)
175248 Buffer . BlockCopy ( castBlock , 0 , block , 0 , block . Length >> 2 ) ;
176249 return block ;
177250 }
251+
252+ #region Hashing
253+
254+ //
255+ // Note: Implementation of this function in WorldEdit.exe and storm.dll
256+ // incorrectly treats the character as signed, which leads to the
257+ // a buffer underflow if the character in the file name >= 0x80:
258+ // The following steps happen when *pbKey == 0xBF and hashType == 0x0000
259+ // (calculating hash index)
260+ //
261+ // 1) Result of AsciiToUpperTable_Slash[*pbKey++] is sign-extended to 0xffffffbf
262+ // 2) The "ch" is added to hashType (0xffffffbf + 0x0000 => 0xffffffbf)
263+ // 3) The result is used as index to the StormBuffer table,
264+ // thus dereferences a random value BEFORE the begin of StormBuffer.
265+ //
266+ // As result, MPQs containing files with non-ANSI characters will not work between
267+ // various game versions and localizations. Even WorldEdit, after importing a file
268+ // with Korean characters in the name, cannot open the file back.
269+ //
270+
271+ /// <summary>
272+ /// Hash a string representing a filename based on the hash type
273+ /// using upper-case normalization
274+ /// </summary>
275+ /// <param name="filename">Filename to hash</param>
276+ /// <param name="hashType">Hash type to perform</param>
277+ /// <returns>Value representing the hashed filename</returns>
278+ public uint HashString ( string filename , uint hashType )
279+ {
280+ uint seed1 = 0x7FED7FED ;
281+ uint seed2 = 0xEEEEEEEE ;
282+
283+ byte [ ] key = Encoding . ASCII . GetBytes ( filename ) ;
284+ int keyPtr = 0 ;
285+ while ( key [ keyPtr ] != 0 )
286+ {
287+ // Convert the input character to uppercase
288+ // Convert slash (0x2F) to backslash (0x5C)
289+ byte ch = AsciiToUpperTable [ key [ keyPtr ++ ] ] ;
290+
291+ seed1 = _stormBuffer [ hashType + ch ] ^ ( seed1 + seed2 ) ;
292+ seed2 = ch + seed1 + seed2 + ( seed2 << 5 ) + 3 ;
293+ }
294+
295+ return seed1 ;
296+ }
297+
298+ /// <summary>
299+ /// Hash a string representing a filename based on the hash type
300+ /// using upper-case normalization
301+ /// </summary>
302+ /// <param name="filename">Filename to hash</param>
303+ /// <param name="hashType">Hash type to perform</param>
304+ /// <returns>Value representing the hashed filename</returns>
305+ /// <remarks>This preserves slashes when hashing</remarks>
306+ public uint HashStringSlash ( string filename , uint hashType )
307+ {
308+ uint seed1 = 0x7FED7FED ;
309+ uint seed2 = 0xEEEEEEEE ;
310+
311+ byte [ ] key = Encoding . ASCII . GetBytes ( filename ) ;
312+ int keyPtr = 0 ;
313+ while ( key [ keyPtr ] != 0 )
314+ {
315+ // Convert the input character to uppercase
316+ // DON'T convert slash (0x2F) to backslash (0x5C)
317+ byte ch = AsciiToUpperTable_Slash [ key [ keyPtr ++ ] ] ;
318+
319+ seed1 = _stormBuffer [ hashType + ch ] ^ ( seed1 + seed2 ) ;
320+ seed2 = ch + seed1 + seed2 + ( seed2 << 5 ) + 3 ;
321+ }
322+
323+ return seed1 ;
324+ }
325+
326+ /// <summary>
327+ /// Hash a string representing a filename based on the hash type
328+ /// using lower-case normalization
329+ /// </summary>
330+ /// <param name="filename">Filename to hash</param>
331+ /// <param name="hashType">Hash type to perform</param>
332+ /// <returns>Value representing the hashed filename</returns>
333+ public uint HashStringLower ( string filename , uint hashType )
334+ {
335+ uint seed1 = 0x7FED7FED ;
336+ uint seed2 = 0xEEEEEEEE ;
337+
338+ byte [ ] key = Encoding . ASCII . GetBytes ( filename ) ;
339+ int keyPtr = 0 ;
340+ while ( key [ keyPtr ] != 0 )
341+ {
342+ // Convert the input character to lower
343+ // DON'T convert slash (0x2F) to backslash (0x5C)
344+ byte ch = AsciiToLowerTable [ key [ keyPtr ++ ] ] ;
345+
346+ seed1 = _stormBuffer [ hashType + ch ] ^ ( seed1 + seed2 ) ;
347+ seed2 = ch + seed1 + seed2 + ( seed2 << 5 ) + 3 ;
348+ }
349+
350+ return seed1 ;
351+ }
352+
353+ #endregion
178354 }
179355}
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