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script.js
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83 lines (73 loc) · 2.15 KB
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let boxes = document.querySelectorAll(".box");
let resetBtn = document.querySelector(".reset-btn");
let newGameBtn = document.querySelector("#newGame-btn");
let msgContainer = document.querySelector(".msg-container");
let msg = document.querySelector("#msg");
let winningSymbolColor = "";
let turn = true;
const winPatterns = [
[0, 1, 2],
[0, 3, 6],
[0, 4, 8],
[1, 4, 7],
[2, 5, 8],
[2, 4, 6],
[3, 4, 5],
[6, 7, 8],
];
boxes.forEach((box) => {
box.addEventListener("click", () => {
if (turn) {
box.innerText = "O";
box.style.color = "red";
winningSymbolColor = "red";
turn = false;
} else {
box.innerText = "X";
box.style.color = "darkblue";
winningSymbolColor = "darkblue";
turn = true;
}
box.disabled = true;
checkWinner();
});
});
const showWinner = (winner) => {
msg.innerText = `🎉 Congratulations Winner is ${winner} 🎉`;
msg.style.color = winningSymbolColor;
msgContainer.classList.remove("hide");
disabledBtn();
};
const checkWinner = () => {
for (let pattern of winPatterns) {
let pos1 = boxes[pattern[0]].innerText;
// let pos1 = boxes[pattern[0]].innerText;
// where ever we click in the 9 boxes at first time form there it will indicate which pattern it is and it will consider that index as the 0th index.
// This line accesses the inner text of the first box in the current pattern. The index of this box is stored in pattern[0]. It retrieves the inner text of this box using boxes[pattern[0]].
let pos2 = boxes[pattern[1]].innerText;
let pos3 = boxes[pattern[2]].innerText;
if (pos1 != "" && pos2 != "" && pos3 != "") {
if (pos1 === pos2 && pos2 === pos3) {
showWinner(pos1);
}
}
}
};
const disabledBtn = () => {
for (let box of boxes) {
box.disabled = true;
}
};
const enabledBtn = () => {
for (let box of boxes) {
box.disabled = false;
box.innerText = "";
}
};
const newGame = () => {
turn = true;
enabledBtn();
msgContainer.classList.add("hide");
};
newGameBtn.addEventListener("click", newGame);
// all done