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Basically this compiler works transparently but you can configure subtle details.
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Check a configure file which is located at project/Compiler/[IncrementalCompiler.xml](https://github.com/SaladbowlCreative/Unity3D.IncrementalCompiler/blob/master/core/IncrementalCompiler/IncrementalCompiler.xml)
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You can configure how this compiler work by settings window.
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Click "Assets/Open C# Compiler Settings..." in UnityEditor.
Also you can manually modify a configure file which is located at project/Compiler/[IncrementalCompiler.xml](https://github.com/SaladbowlCreative/Unity3D.IncrementalCompiler/blob/master/core/IncrementalCompiler/IncrementalCompiler.xml)
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