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MetaEventStageNamesProvider.cs
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261 lines (244 loc) · 17 KB
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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GW2PAO.API.Constants;
using GW2PAO.API.Util;
using NLog;
namespace GW2PAO.API.Providers
{
public class MetaEventStageNamesProvider : IStringProvider<Guid>
{
/// <summary>
/// Default logger
/// </summary>
private static Logger logger = LogManager.GetCurrentClassLogger();
/// <summary>
/// Loaded world event names
/// </summary>
private List<MetaEventStageName> metaEventStageNames;
/// <summary>
/// Locking object for accessing the loadedNames list
/// </summary>
private readonly object worldEventsLock = new object();
/// <summary>
/// Default constructor
/// </summary>
public MetaEventStageNamesProvider()
{
// By default, load the CurrentUICulture table of event names
lock (this.worldEventsLock)
{
try
{
this.metaEventStageNames = this.LoadNames(CultureInfo.CurrentUICulture);
}
catch (Exception ex)
{
logger.Warn(ex);
}
if (this.metaEventStageNames == null)
{
this.GenerateFiles();
this.metaEventStageNames = this.LoadNames(CultureInfo.CurrentUICulture);
}
}
}
/// <summary>
/// Changes the culture used for localization of strings
/// </summary>
/// <param name="culture">The culture to use for localization</param>
public void SetCulture(CultureInfo culture)
{
var loadedNames = this.LoadNames(culture);
if (loadedNames != null)
{
lock (this.worldEventsLock)
{
this.metaEventStageNames = loadedNames;
}
}
}
/// <summary>
/// Retrieves a string using the given identifier
/// </summary>
/// <param name="id">The ID of the world event</param>
/// <returns>The localized name of the world event</returns>
public string GetString(Guid id)
{
var result = string.Empty;
lock (this.worldEventsLock)
{
var match = this.metaEventStageNames.FirstOrDefault(evt => evt.ID == id);
if (match != null)
result = match.Name;
}
return result;
}
/// <summary>
/// Loads the collection of event names from file
/// </summary>
/// <param name="culture">The culture to load</param>
/// <returns>The loaded collection of event names</returns>
private List<MetaEventStageName> LoadNames(CultureInfo culture)
{
var lang = culture.TwoLetterISOLanguageName;
var supported = new[] { "en", "es", "fr", "de" };
if (!supported.Contains(lang))
lang = "en"; // Default to english if not supported
var filename = this.GetFilePath(lang);
return Serialization.DeserializeFromXml<List<MetaEventStageName>>(filename);
}
/// <summary>
/// Creates the world events names files
/// </summary>
/// <returns></returns>
private void GenerateFiles()
{
// English
List<MetaEventStageName> english = new List<MetaEventStageName>()
{
new MetaEventStageName() { ID = MetaEventStageID.TimberlineFalls_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.IronMarches_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.GendarranFields_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.DryTop_CrashSite, Name = "Crash Site" },
new MetaEventStageName() { ID = MetaEventStageID.DryTop_Sandstorm, Name = "Sandstorm" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_NightBosses, Name = "Night Bosses" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Daytime, Name = "Daytime" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Night, Name = "Night" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Challenges, Name = "Challenges" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Octovine, Name = "Octovine" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Reset, Name = "Reset" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Pylons, Name = "Pylons" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_Preparation, Name = "Preparation" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_ChakGerent, Name = "Chak Gerent" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_HelpOutposts, Name = "Help Outposts" },
new MetaEventStageName() { ID = MetaEventStageID.DragonsStand_MapActive, Name = "Map Active" },
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Noran, Name = "Noran's Homestead"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Saidra, Name = "Saidra's Haven"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Loamhurst, Name = "New Loamhurst"},
new MetaEventStageName() { ID = MetaEventStageID.CrystalOasis_CasinoBlitz, Name = "Casino Blitz" },
new MetaEventStageName() { ID = MetaEventStageID.DesertHighlands_Treasure, Name = "Buried Treasure" },
new MetaEventStageName() { ID = MetaEventStageID.DomainOfVabbi_Serpent, Name = "Serpent's Ire" },
new MetaEventStageName() { ID = MetaEventStageID.DomainOfIstan_Palawadan, Name = "Palawadan"},
new MetaEventStageName() { ID = MetaEventStageID.JahaiBluffs_DangerousPrey, Name = "Dangerous Prey"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Keep, Name = "Thunderhead Keep"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Oil, Name = "The Oil Floes"}
};
// Spanish
List<MetaEventStageName> spanish = new List<MetaEventStageName>()
{
new MetaEventStageName() { ID = MetaEventStageID.DryTop_CrashSite, Name = "Lugar del accidente" },
new MetaEventStageName() { ID = MetaEventStageID.DryTop_Sandstorm, Name = "Tormenta de arena" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_NightBosses, Name = "Los jefes noche" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Daytime, Name = "Tiempo de día" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Night, Name = "Noche" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Challenges, Name = "desafíos" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Octovine, Name = "Octovine" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Reset, Name = "Reiniciar" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Pylons, Name = "pilones" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_Preparation, Name = "Preparación" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_ChakGerent, Name = "Chak Gerent" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_HelpOutposts, Name = "Ayuda Outposts" },
new MetaEventStageName() { ID = MetaEventStageID.DragonsStand_MapActive, Name = "mapa activo" },
// TODO: Translate event name (It's dummy data now)
new MetaEventStageName() { ID = MetaEventStageID.CrystalOasis_CasinoBlitz, Name = "Casino Blitz" },
new MetaEventStageName() { ID = MetaEventStageID.DesertHighlands_Treasure, Name = "Buried Treasure" },
new MetaEventStageName() { ID = MetaEventStageID.DomainOfVabbi_Serpent, Name = "Serpent's Ire" },
new MetaEventStageName() { ID = MetaEventStageID.TimberlineFalls_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.IronMarches_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.GendarranFields_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Noran, Name = "Noran's Homestead"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Saidra, Name = "Saidra's Haven"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Loamhurst, Name = "New Loamhurst"},
new MetaEventStageName() { ID = MetaEventStageID.DomainOfIstan_Palawadan, Name = "Palawadan"},
new MetaEventStageName() { ID = MetaEventStageID.JahaiBluffs_DangerousPrey, Name = "Dangerous Prey"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Keep, Name = "Thunderhead Keep"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Oil, Name = "The Oil Floes"}
};
// French
List<MetaEventStageName> french = new List<MetaEventStageName>()
{
new MetaEventStageName() { ID = MetaEventStageID.DryTop_CrashSite, Name = "Site du crash" },
new MetaEventStageName() { ID = MetaEventStageID.DryTop_Sandstorm, Name = "Tempête de Sable" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_NightBosses, Name = "Boss de nuit" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Daytime, Name = "Jour" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Night, Name = "Nuit" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Challenges, Name = "Défis" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Octovine, Name = "Octoliane" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Reset, Name = "Reset" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Pylons, Name = "Pylones" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_Preparation, Name = "Préparation" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_ChakGerent, Name = "Régent Chak" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_HelpOutposts, Name = "Aider les campements" },
new MetaEventStageName() { ID = MetaEventStageID.DragonsStand_MapActive, Name = "Carte active" },
// TODO: Translate event name (It's dummy data now)
new MetaEventStageName() { ID = MetaEventStageID.CrystalOasis_CasinoBlitz, Name = "Casino Blitz" },
new MetaEventStageName() { ID = MetaEventStageID.DesertHighlands_Treasure, Name = "Buried Treasure" },
new MetaEventStageName() { ID = MetaEventStageID.DomainOfVabbi_Serpent, Name = "Serpent's Ire" },
new MetaEventStageName() { ID = MetaEventStageID.TimberlineFalls_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.IronMarches_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.GendarranFields_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Noran, Name = "Noran's Homestead"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Saidra, Name = "Saidra's Haven"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Loamhurst, Name = "New Loamhurst"},
new MetaEventStageName() { ID = MetaEventStageID.DomainOfIstan_Palawadan, Name = "Palawadan"},
new MetaEventStageName() { ID = MetaEventStageID.JahaiBluffs_DangerousPrey, Name = "Dangerous Prey"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Keep, Name = "Thunderhead Keep"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Oil, Name = "The Oil Floes"}
};
// German
List<MetaEventStageName> german = new List<MetaEventStageName>()
{
new MetaEventStageName() { ID = MetaEventStageID.DryTop_CrashSite, Name = "Crash Site" },
new MetaEventStageName() { ID = MetaEventStageID.DryTop_Sandstorm, Name = "Sandsturm" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_NightBosses, Name = "Nacht Bosses" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Daytime, Name = "Tageszeit" },
new MetaEventStageName() { ID = MetaEventStageID.VerdantBrink_Night, Name = "Nacht" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Challenges, Name = "Herausforderungen" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Octovine, Name = "Octovine" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Reset, Name = "zurückstellen" },
new MetaEventStageName() { ID = MetaEventStageID.AuricBasin_Pylons, Name = "pylons" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_Preparation, Name = "Vorbereitung" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_ChakGerent, Name = "Chak Gerent" },
new MetaEventStageName() { ID = MetaEventStageID.TangledDepths_HelpOutposts, Name = "Hilfe Outposts" },
new MetaEventStageName() { ID = MetaEventStageID.DragonsStand_MapActive, Name = "Karte Aktiv" },
// TODO: Translate event name (It's dummy data now)
new MetaEventStageName() { ID = MetaEventStageID.CrystalOasis_CasinoBlitz, Name = "Casino Blitz" },
new MetaEventStageName() { ID = MetaEventStageID.DesertHighlands_Treasure, Name = "Buried Treasure" },
new MetaEventStageName() { ID = MetaEventStageID.DomainOfVabbi_Serpent, Name = "Serpent's Ire" },
new MetaEventStageName() { ID = MetaEventStageID.TimberlineFalls_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.IronMarches_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.GendarranFields_LeyLine, Name = "Ley-Line Anomaly" },
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Noran, Name = "Noran's Homestead"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Saidra, Name = "Saidra's Haven"},
new MetaEventStageName() { ID = MetaEventStageID.LakeDoric_Loamhurst, Name = "New Loamhurst"},
new MetaEventStageName() { ID = MetaEventStageID.DomainOfIstan_Palawadan, Name = "Palawadan"},
new MetaEventStageName() { ID = MetaEventStageID.JahaiBluffs_DangerousPrey, Name = "Dangerous Prey"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Keep, Name = "Thunderhead Keep"},
new MetaEventStageName() { ID = MetaEventStageID.ThunderheadPeaks_Oil, Name = "The Oil Floes"}
};
Serialization.SerializeToXml(english, this.GetFilePath("en"));
Serialization.SerializeToXml(spanish, this.GetFilePath("es"));
Serialization.SerializeToXml(french, this.GetFilePath("fr"));
Serialization.SerializeToXml(german, this.GetFilePath("de"));
}
/// <summary>
/// Retrieves the full path of the stored names file using the given culture
/// </summary>
private string GetFilePath(string twoLetterIsoLangId)
{
return string.Format("{0}\\{1}\\{2}", Paths.LocalizationFolder, twoLetterIsoLangId, "EventNames.xml");
}
/// <summary>
/// Container class for meta event stage names
/// </summary>
public class MetaEventStageName
{
public Guid ID { get; set; }
public string Name { get; set; }
}
}
}