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game.js
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343 lines (313 loc) · 8.98 KB
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getTable();
var canvas = document.getElementById("DrawingArea");
// 2D-rendering context:
var ctx = canvas.getContext("2d");
var phpEnabled = false;
var stop = false;
var finish = false;
// defining snake properties
var snake = [];
const initSnakeLength = 3;
const snakeJointSize = 10;
var yumThereFlag = false;
var yum = {x:0,y:0};
const YumDistance = 3;
// defining movement:
var dx;
var dy;
var timeLast = Date.now();
const msPerJointMove = 80;
var waitingForStep = false;
const gamefont = "Georgia";
// add key events:
document.addEventListener("keydown", KeyHandle, false);
function KeyHandle(e) {
switch (e.keyCode){
case 37://arrow left
case 65:// key a
if((dy!=0)&&(waitingForStep==false)){
dx=-(snakeJointSize);
dy=0;
waitingForStep=true;
}
break;
case 38://arrow up
case 87:// key w
if((dx!=0)&&(waitingForStep==false)){
dx=0;
dy=-(snakeJointSize);
waitingForStep=true;
}
break;
case 39://arrow right
case 68:// key d
if((dy!=0)&&(waitingForStep==false)){
dx=(snakeJointSize);
dy=0;
waitingForStep=true;
}
break;
case 40://arrow down
case 83:// key s
if((dx!=0)&&(waitingForStep==false)){
dx=0;
dy=(snakeJointSize);
waitingForStep=true;
}
break;
case 80://p key
if(stop==true){
stop=false;
}else {
stop=true;
}
break;
case 13: // enter key
if(finish==true){
document.getElementById("submit").click();
}
default:
}
}
refresh();
// functions ************************************************
function refresh(){
dx=snakeJointSize;
dy=0;
// reload snake
snake = [];
snake[0] = {x: Math.ceil(canvas.width/(2*snakeJointSize))*snakeJointSize,
y: Math.ceil(canvas.height/(2*snakeJointSize))*snakeJointSize};
for(var idx=1; idx<initSnakeLength; idx++) {
snake[idx] = {x: snake[idx-1].x-snakeJointSize, y: snake[idx-1].y};
}
// clear canvas:
ctx.clearRect(0, 0, canvas.width, canvas.height);
// draw grid:
drawGrid();
// draw snake
drawSnake();
// start as stopped game
stop = true;
finish = false;
draw();
}
function draw() {
if(finish!=true){
if(stop == true){
ctx.font = "30px " + gamefont;
ctx.textAlign = "center";
ctx.fillStyle = "red";
ctx.fillText("GAME PAUSED",canvas.width/2,canvas.height/2);
timeLast = Date.now();
}
if(stop == false){
var timeDif = Date.now()-timeLast;
if(timeDif>=msPerJointMove){
timeLast = Date.now();
// clear canvas:
ctx.clearRect(0, 0, canvas.width, canvas.height);
// draw grid:
drawGrid();
drawSnake();
drawYum();
ctx.font = "20px " + gamefont;
ctx.textAlign = "left";
ctx.fillStyle = "black";
ctx.fillText(snake.length,10,20);
if(!CheckGameFinish()){
UpdateSnakePosition();
}else{
finish = true;
}
}
}
// rendering control:
requestAnimationFrame(draw);
}
}
function drawGrid(){
for (var x = 0; x <= canvas.width; x += snakeJointSize) {
ctx.moveTo(0.5 + x, 0);
ctx.lineTo(0.5 + x, canvas.height);
}
for (var x = 0; x <= canvas.height; x += snakeJointSize) {
ctx.moveTo(0, 0.5 + x);
ctx.lineTo(canvas.width, 0.5 + x);
}
ctx.strokeStyle = "#bfbfbf";
ctx.stroke();
}
function UpdateSnakePosition(){
var nx = snake[0].x+dx;
if(nx>canvas.width-snakeJointSize){
nx = 0;
}
if(nx<0){
nx = canvas.width-snakeJointSize;
}
var ny = snake[0].y+dy;
if(ny>canvas.height-snakeJointSize){
ny = 0;
}
if(ny<0){
ny = canvas.height-snakeJointSize;
}
// add new joint at start (in specified direction):
snake.unshift({x: nx, y: ny});
if(yumThereFlag==true){
if((yum.x==snake[0].x)&&(yum.y==snake[0].y)){
// eat yum = don't remove last joint
yumThereFlag = false;
}else{
// remove last joint:
snake.pop();
}
}else{
// remove last joint:
snake.pop();
}
waitingForStep = false;
}
function drawSnake(){
var pointX = snake[0].x+1;
var pointY = snake[0].y+1;
// draw head
ctx.beginPath();
ctx.moveTo(pointX, pointY);
// snake is in same column as yum:
if(yum.x+1 == pointX){
switch(dy){
// going down:
case snakeJointSize:
if(((yum.y+1-pointY)<=(YumDistance*snakeJointSize))&&((yum.y+1-pointY)>0)){
ctx.lineTo(pointX+snakeJointSize-1, pointY);
ctx.lineTo(pointX+snakeJointSize-1, pointY+snakeJointSize-1);
ctx.lineTo(pointX+(snakeJointSize-1)/2, pointY+(snakeJointSize-1)/2);
ctx.lineTo(pointX, pointY+snakeJointSize-1);
}else{
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
}
break;
// going up:
case -(snakeJointSize):
if(((yum.y+1-pointY)>=-(YumDistance*snakeJointSize))&&((yum.y+1-pointY)<0)){
ctx.lineTo(pointX+(snakeJointSize-1)/2, pointY+(snakeJointSize-1)/2);
ctx.lineTo(pointX+snakeJointSize-1, pointY);
ctx.lineTo(pointX+snakeJointSize-1, pointY+snakeJointSize-1);
ctx.lineTo(pointX, pointY+snakeJointSize-1);
}else{
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
}
break;
default:
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
break;
}
// snake is in same row as yum:
}else if(yum.y+1 == pointY){
switch(dx){
// going right:
case snakeJointSize:
if(((yum.x+1-pointX)<=(YumDistance*snakeJointSize))&&((yum.x+1-pointX)>0)){
ctx.lineTo(pointX+snakeJointSize-1, pointY);
ctx.lineTo(pointX+(snakeJointSize-1)/2, pointY+(snakeJointSize-1)/2);
ctx.lineTo(pointX+snakeJointSize-1, pointY+snakeJointSize-1);
ctx.lineTo(pointX, pointY+snakeJointSize-1);
}else{
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
}
break;
// going left:
case -(snakeJointSize):
if(((yum.x+1-pointX)>=-(YumDistance*snakeJointSize))&&((yum.x+1-pointX)<0)){
ctx.lineTo(pointX+snakeJointSize-1, pointY);
ctx.lineTo(pointX+snakeJointSize-1, pointY+snakeJointSize-1);
ctx.lineTo(pointX, pointY+snakeJointSize-1);
ctx.lineTo(pointX+(snakeJointSize-1)/2, pointY+(snakeJointSize-1)/2);
}else{
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
}
break;
default:
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
break;
}
}else{
ctx.rect(pointX, pointY, snakeJointSize-1, snakeJointSize-1);
}
ctx.fillStyle = "black";
ctx.fill();
ctx.closePath();
// draw remaining snake:
for(var i=1; i<snake.length; i++){
ctx.beginPath();
ctx.rect(snake[i].x+1, snake[i].y+1, snakeJointSize-1, snakeJointSize-1);
ctx.fillStyle = "black";
ctx.fill();
ctx.closePath();
}
}
function drawYum() {
if(yumThereFlag==false){
yum.x = Math.ceil(Math.random() *
(canvas.width-snakeJointSize-1)/snakeJointSize)*snakeJointSize;
yum.y = Math.ceil(Math.random() *
(canvas.height-snakeJointSize-1)/snakeJointSize)*snakeJointSize;
yumThereFlag=true;
}
ctx.beginPath();
ctx.rect(yum.x+1, yum.y+1, snakeJointSize-1, snakeJointSize-1);
ctx.fillStyle = "red";
ctx.fill();
ctx.closePath();
}
function CheckGameFinish() {
for(var i=1; i<snake.length; i++){
if((snake[0].x==snake[i].x)&&(snake[0].y==snake[i].y)){
alert("GAME OVER\n" + snake.length + " joints");
// make popup visible
document.getElementById("popup").style.display = "block";
document.getElementById("name").focus();
return true;
}
}
return false;
}
function sendName(){
document.getElementById("popup").style.display = "none";
var name = document.getElementById("name").value;
if(phpEnabled==true){
var xhttp = new XMLHttpRequest();
xhttp.open("POST", "HighscoreHandle.php", true);
xhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
var data = 'name=' + name + '&score=' + snake.length;
xhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
document.getElementById("highscores").innerHTML = this.responseText;
refresh();
}
};
xhttp.send(data);
}else{
document.getElementById("highscores").innerHTML = "<p>php disabled</p>";
}
}
function getTable(){
if(phpEnabled==true){
var xhttp = new XMLHttpRequest();
xhttp.open("GET", "HighscoreHandle.php", true);
xhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status == 200) {
document.getElementById("highscores").innerHTML = this.responseText;
}
};
xhttp.send();
} else {
document.getElementById("highscores").innerHTML = "php disabled";
}
}
function closePopup(){
document.getElementById("popup").style.display = "none";
refresh();
}