You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: guides/overview_styles.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -25,7 +25,7 @@ For example, to use the style defined in the module Scenic.Primitive.Style.Font
25
25
*[`MiterLimit`](Scenic.Primitive.Style.MiterLimit.html) sets whether or not to miter a joint if the intersection of two lines is very sharp.
26
26
*[`Scissor`](Scenic.Primitive.Style.Scissor.html) defines a rectangle that drawing will be clipped to.
27
27
*[`Stroke`](Scenic.Primitive.Style.Stroke.html) defines how to draw the edge of a primitive. Specifies both a width and a [paint style](overview_styles.html#primitive-paint-styles).
28
-
*[`TextAign`](Scenic.Primitive.Style.TextAign.html) sets the alignment of text relative to the starting point. Examples: :left, :center, or :right
28
+
*[`TextAlign`](Scenic.Primitive.Style.TextAlign.html) sets the alignment of text relative to the starting point. Examples: :left, :center, or :right
29
29
*[`Theme`](Scenic.Primitive.Style.Theme.html) a collection of default colors. Usually passed to components, telling them how to draw in your preferred color scheme.
0 commit comments